D&D 5E When lore and PC options collide…

Which is more important?

  • Lore

  • PC options


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Vaalingrade

Legend
Wrong, the DM is very special in this aspect.

The DM is the one who does all the work, and when lore is a factor, that is a lot of it, and runs the game for all the players. Players agree to play in the DM's game, and agree to whatever conditions the DM sets. If a player doesn't like it, find another DM.

Your example of one player vs another is a "player" level thing, the DM is more than a player, they are the Dungeon Master.
Nope.

The DM volunteered to entertain the group. 'All the work' is something they put on themselves. It doesn't earn them any extra privileges. They're still just another player at the table who decided they're going to shoulder a responsibility, not some Very Special Boy who gets to wear a cardboard crown and tell everyone what to do, so a short frog-faced old dude creeping on kids in a cartoon amusement park.
 

Xamnam

Loves Your Favorite Game
Nope.

The DM volunteered to entertain the group. 'All the work' is something they put on themselves. It doesn't earn them any extra privileges. They're still just another player at the table who decided they're going to shoulder a responsibility, not some Very Special Boy who gets to wear a cardboard crown and tell everyone what to do, so a short frog-faced old dude creeping on kids in a cartoon amusement park.
Which is why when someone volunteers to host a dinner party, it's considered polite to criticize the menu to their face.
 

DND_Reborn

The High Aldwin
Nope.

The DM volunteered to entertain the group. 'All the work' is something they put on themselves. It doesn't earn them any extra privileges. They're still just another player at the table who decided they're going to shoulder a responsibility, not some Very Special Boy who gets to wear a cardboard crown and tell everyone what to do, so a short frog-faced old dude creeping on kids in a cartoon amusement park.
Yeah.

A good DM doesn't volunteer, they are usually asked to DM. They accept the responsibility and with that they are given the power to design their game to run it their way. They are granted "extra privileges": they are the referee, not a player -- they run the game, they call the shots, they making the rule decisions, and much more.

That is what the players sign up for: we agree to play according to your game. As @Oofta said, when I play in another DM's game, I play it their way. When they play in mine, it is my way.

This isn't like a poker game where every one takes a turn at dealing and calls the game for their deal...
 


MoonSong

Rules-lawyering drama queen but not a munchkin
As usual, a post that begins with “So you…” can safely be ignored.
You still chose to engage with t? n_n

Now, I removed the CLASS of Sorcerer and made is a subclass of Wizard, and ONLY that subclass gets "its toys" as you put it. :p

FWIW, WotC already decided to give away "its toys" in TCoE... ;)
So tell me, what are the effects of this subclass? Does it have a spellbook and cast with Int? Does it cast with Cha and not have a spellbook? Does it start at the former then suddenly switches for no reason?
 


Maxperson

Morkus from Orkus
So this is a two-way street then, yes? Without players, there is no game. Without DM, there is no game. Surely there must be some amount of "players should expect to be able to enjoy the game" involved here? Surely some amount of, "I thought we were playing D&D, a game that has dragonborn printed right here in this doorstopper you had us read before we were allowed to get started"?
It is a two way street, but it starts with the DM. The DM shows up with a campaign idea and lays it out with it's additions and limitations. First chance to compromise or yield to the other falls upon the players, who being friends will usually be okay with it. Sometimes the players might want to try a campaign of some sort and come to the DM with it. Then it falls on the DM. Mostly, though, it falls to the players since the DM is the one that comes up with most of the campaigns.
 

Xamnam

Loves Your Favorite Game
OR when you throw a dinner party, you make only your favorites and tell the guy with a dietary restriction that he's a whiner who should leave because no one else is complaining, the weakling.
I would expect the host to make the dishes they are familiar with, good at, and fond of, and I wouldn't consider pertinent medical information in the same category of criticism.
 

Maxperson

Morkus from Orkus
I think you’re mistaking “allow the player what they’d like” to mean the same thing as “allow everything”.
"Allow the player what they'd like" does mean "allow everything." It just doesn't necessarily mean "allow everything all at once." If I'm supposed to allow the player what they'd like, how does that not put everything on the table as a choice?
 

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