D&D (2024) Why no new packs since late September?


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FitzTheRuke

Legend
Huh. My mistake. I was busy for a bit of the video (watching it at work) and heard him speak of the warrior stuff (and weapons) and made a foolish assumption.

As you were, people! Don't listen to me!
 

Minigiant

Legend
Supporter
It looks like you'll be the cleric ardling and dragonborn in December.

Then the rest of the priests or the Warrior classes in January.

Then whatever wasn't chosen in January or the warriors or Warlock for February. My money is on warlocks in February because who else are you going to talk to but a shady magical patron granting magical gifts when Valentine's Day comes.
 

tetrasodium

Legend
Supporter
Epic
It looks like you'll be the cleric ardling and dragonborn in December.

Then the rest of the priests or the Warrior classes in January.

Then whatever wasn't chosen in January or the warriors or Warlock for February. My money is on warlocks in February because who else are you going to talk to but a shady magical patron granting magical gifts when Valentine's Day comes.
Doing just the cleric might also be a way of shrinking the size of surveys & giving the team crunching them smaller chunks to report on more frequently if they do something like release the druid & paladin a week or two after the prior release (ie something like 12/1 12/8 12/15 or 12/1/22 12/15/22 12/29/22).

If it takes a week or two to crunch a survey of $X size there's benefit in keeping releases to something that would generate $X size surveys as opposed to one 3($X) survey that runs for three times as long. That's probably especially true if they get the bulk of their feedback in the first chunk of that time period even if the individual surveys run the same length as the monolithic ones have.
 

Minigiant

Legend
Supporter
Doing just the cleric might also be a way of shrinking the size of surveys & giving the team crunching them smaller chunks to report on more frequently if they do something like release the druid & paladin a week or two after the prior release (ie something like 12/1 12/8 12/15 or 12/1/22 12/15/22 12/29/22).

If it takes a week or two to crunch a survey of $X size there's benefit in keeping releases to something that would generate $X size surveys as opposed to one 3($X) survey that runs for three times as long. That's probably especially true if they get the bulk of their feedback in the first chunk of that time period even if the individual surveys run the same length as the monolithic ones have.

Well in the postmortem of the D&D next playtest they said that a big mistake they had was having playtest packages being too big so players could not fully dive in an aspects that they thoroughly wanted to get tested.

With a one class play test, the focus will be just on that one class. Information you get from it will be on just that one class. Everybody will be share their likes and dislikes on that one class.
 




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