Greg Benage
Legend
It would have been much more useful to me, and in that respect, it would have been a much better (i.e. more valuable) product. I bought it to use in a campaign.But does it make a better setting?
It would have been much more useful to me, and in that respect, it would have been a much better (i.e. more valuable) product. I bought it to use in a campaign.But does it make a better setting?
I checked the reviews on Amazon and it has more than 70% of reviews at 5 stars (from 2200)
So, doesn't seem that bad.
I had a look at Tasha's, and it has over 20,000 reviews and not a single review was under 3 stars.
8 pages of setting material for SPELLJAMMER, 6 of which is The Rock of Bral means that it's insufficient.Yeah, you disagree, but you have yet to demonstrate anything except "2e had more!!!". Which doesn't mean that this is insufficient.
The 3e Forgotten Realms Campaign Setting was very good for a setting book. You can measure up the 8 pages of Spelljammer material to that book to see if Spelljammer is sufficient.Then every setting is incomplete, because no setting has a complete gazeteer about EVERYTHING. It is an impossible standard. And frankly, not one that I have ever heard before.
Um, yes locations inside a city are different from the city as a whole. That's the point.Wow... really? "Each of the walls of Minas Tirith" cover seven different locations? Did a quick google, seems each wall is not unique and special. Also, are the walls of a city really a different location than the city itself? Is the gate in the walls a different location than the walls?
No. It would be like the Rock of Bral saying it had Starhaven, Andru's palace as a separate location. Oh, wait. That's on page 60 of the 5e setting book. It's part of the 8 pages of setting material.That'd be like the writer of the Rock of Bral information saying that they had two locations, Elmandar's Star Charts, the business, and Elmandar's Bathroom inside of Elmandar's Star charts.
The setting is very, very sparse. Too sparse. 5e gave me 6 pages on the Rock of Bral. 2e gave me 85 pages on it.
2e and 3e did settings right. First they put out a decent comprehensive setting and then later more detailed sections of the settings. The section on the rock in the first setting product wasn't much to go on, either.Sorry to go all the way back to your first post, but when you say 2E had 85 pgs on The Rock of Bral, are you talking about the original Campaign setting box set? I thought that only had a 3 page appendix on The Rock of Bral?
Even 4e and 5e, with their much stripped-back setting support, have done good settings. 4e's "Eberron Campaign Guide" and 5e's "Rising from the Last War" are both very good one-book takes on the setting. Likewise, 4e's "Dark Sun Campaign Setting" and 5e's "Van Richten's Guide to Ravenloft", despite having significant changes to the setting that are very much not to some people's tastes, are well done books.2e and 3e did settings right. First they put out a decent comprehensive setting and then later more detailed sections of the settings. The section on the rock in the first setting product wasn't much to go on, either.
My 2 cents:Well, so far, from the very limited anecdotes in this thread, those who actually played it and used it, enjoyed it.
Has anyone run this and not enjoyed it? That, to me, would be the strongest condemnation. "It doesn't have X" is not a condemnation. If you want X, add it. It's not like it's all that hard. You can use the published 2e stuff, outside of mechanics, as is. You don't even have to do conversions.
Did pick up a really cool random world generator from Reddit. Will have to go poke around my hard drive when I get home and I'll post it here.
Yeah, our tables PCS are around the same level range as yours and I plan on doing a Spelljammer stint. Given this and other comments I will not be purchasing 5e's Spelljammer. I'd rather convert 2e material to be honest.WotC's decision to stop making content for high-level games really hurt the book's usefulness to me. My party was level 13-14 around the time they went to space, with a lot of powerful magic items and NPC sidekicks with them. As a result, I need a lot of high CR monsters to challenge them. Most of the monsters are in CR 3-9 range, so they weren't that useful to me, (snip)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.