WotC Hasbro's CEO Reports OGL-Related D&D Beyond Cancellations Had Minimal Impact

Hasbro held a quarterly earnings call recently in which CEO Chris Cocks (who formerly ran WotC before being promoted) indicated that the OGL controversy had a "comparatively minor" impact on D&D's revenue due to D&D Beyond subscription cancellations. He also noted that D&D grew by 20% in 2022 (Magic: the Gathering revenues grew by an astonishing 40% in Quarter 4!) WotC as a whole was up 22%...

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Hasbro held a quarterly earnings call recently in which CEO Chris Cocks (who formerly ran WotC before being promoted) indicated that the OGL controversy had a "comparatively minor" impact on D&D's revenue due to D&D Beyond subscription cancellations. He also noted that D&D grew by 20% in 2022 (Magic: the Gathering revenues grew by an astonishing 40% in Quarter 4!)

WotC as a whole was up 22% in Q4 2022.

Lastly, on D&D, we misfired on updating our Open Gaming License, a key vehicle for creators to share or commercialize their D&D inspired content. Our best practice is to work collaboratively with our community, gather feedback, and build experiences that inspire players and creators alike - it's how we make our games among the best in the industry. We have since course corrected and are delivering a strong outcome for the community and game.
 

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But you've been portraying the actions as more harmful than they were, because the actual actions taken by Wizards of the Coast are a more open system with less control by them.
Arguing that their actions were harmful forces things that weren't enacted to be considered actions.

Their actions, even before they were implemented, had harmful effects. Plenty of people had to go into emergency mode to figure out how they'd weather this. If you had a project on Kickstarter, you had to spend time to figure out how this was going to effect you and what to tell your backers. If you had a business, you had your plans upended because what Wizards does affects you and you have to plan around a new OGL.

Wizards is a giant of the industry: just because they didn't put their foot down doesn't mean they didn't send people from their shadow running in a panic. That uncertainty is harmful and has consequences. Acting like it doesn't misses the very real effects these announcements had.

Edit: This is my last response, as I am trying to avoid getting dragged in again.
 

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Loren the GM

Adventurer
Publisher
I mean...no, not really.
If you have to cite every paragraph in a 250 page document and mark it as the correct license it was sourced from, and under what license it is being released under, than that is a huge amount of work, both in writing (keeping notes), layout (designing how you will cite this information- is it color coded, it it footnotes or endnotes, is at all done through some sort of running page edge marking system, etc.), and legal/proofing (verifying that every paragraph is notated correctly, as it all has specific legal ramifications if you mark something from another publisher under the wrong license).

I'd call that a much larger burden than what is required under the OGL.

It also gets very complicated if you try to use something released in one manner, but need to include it with content that needs to be released under a different license. Remixing all of this stuff gets very difficult the more the various licenses intertwine and the further down the line you are in the content chain.
 
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Parmandur

Book-Friend
If you have to cite every paragraph in a 250 page document and mark it as the correct license it was sourced from, and under what license it is being released under, than that is a huge amount of work, both in writing (keeping notes), layout (designing how you will cite this information- is it color coded, it it footnotes or endnotes, is at all done through some sort of running page edge marking system, etc.), and legal/proofing (verifying that every paragraph is notated correctly, as it all has specific legal ramifications if you mark something from another publisher under the wrong license).

I'd call that a much larger burden than what is required under the OGL.

It also gets very complicated if you try to use something released in one manner, but need to include it with content that needs to be released under a different license. Remixing all of this stuff gets very difficult the more the various licenses intertwine and the further down the line you are in the content chain.
It really isn't as complex as all that.
 

cranberry

Adventurer
With so many people jumping back on the D&D bandwagon, It occurred to me that they were ultimately correct in stating that cancellations had a minimal financial impact.

I realize that the OGL issue was vitally important , but it seems like many people are shrugging off the real possibility that they plan on turning D&D into a micro transaction nightmare.

If a lot of players aren't happy with a micro transition environment, it has the potential of effecting the sales of 3rd party content, as people move to other systems.
 

Parmandur

Book-Friend
With so many people jumping back on the D&D bandwagon, It occurred to me that they were ultimately correct in stating that cancellations had a minimal financial impact.

I realize that the OGL issue was vitally important , but it seems like many people are shrugging off the real possibility that they plan on turning D&D into a micro transaction nightmare.

If a lot of players aren't happy with a micro transition environment, it has the potential of effecting the sales of 3rd party content, as people move to other systems.
Here's the thing: if people by and large actually hated microtransaction environments all that much, then they wouldn't be so successful.

I don't plan on digital play at all, and there is no reason to believe that WotC will stop producing books, so I don't care if they introduce microtransactions to a VTT. But even if I were interested, I wouldn't mind because it's a perfectly rational way to run a digital service: a la carte options with bundle offerings.
 

mamba

Legend
That's not what I'm seeing in these threads. I'm seeing folks who have very much decided how they feel about the whole thing litigating it endlessly, and bringing it up at every opportunity. Mostly folks who, looking at their post history, were not fans of WotC to begin with.
well, you are reading a different thread then, which is not surprising because you and the ones liking your post are part of the ‘time to move on’ squad
 

I dont even understand the conversation anymore.

Is Wizards being defended? Why?
Is Wizards being 'forgiven'? Why?

What even is the point of debate currently, like the thesis?

They clearly did wrong, knew it, owned it, backed off in a complete 180. Its as good as an admission of guilt as there is to get at this point. They dropped one in the middle of a packed room, and everyone saw them.

Whats even up for debate lol.
The debate is really over whether people should feel bad about continuing to consume WoTC's product after they've done wrong.

People want to feel they're morally okay to consume product from a company that's now known to be willing to destroy the ecosystem of the game (players, other developers and companies, content creators in general) if they think it'll eak them out a little bit more profit.

They very obviously know what WoTC did is wrong. And they know it's pretty wrong to continue to support them - because in a capitalistic society, choosing where your money goes is a supposedly powerful choice - so supporting a business that does wrong isn't a good look.

But... they still want WoTC's product. They have to have it. For many valid (and invalid) reasons, they're not able to do or don't want to do the research to find high quality third party product, or change the way they play so they significantly reduce or eliminate their reliance on WoTC. Some will continue to buy because the act of buying it makes them happy (that is valid, if sometimes wasteful - but it's behaviour we all do).

So what is the only solution but to paper over the moral issue and what happened?

Right now, people MUST defend the company that did the indefensible and get others back into the ecosystem and brush the problem under the carpet. Otherwise their continued support for the company and product becomes indefensible, and morally not okay, and that'll eat at their conscience.

They don't care that WoTC not facing longer term consequences will encourage them to do this again.

They don't care that people have reasonable objections.

It's not about the people not supporting the brand. It's about themselves. And it is so, so obviously bad faith, as this thread has been from the start.

We're seriously believing a billion dollar company over what caused their decision?? When have WoTC ever even acted in the slightest of good faith here?

Call it cynical, but I'd rather not believe a company when we have evidence to the contary over what forced their hand >.>
 
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Oofta

Legend
With so many people jumping back on the D&D bandwagon, It occurred to me that they were ultimately correct in stating that cancellations had a minimal financial impact.

I realize that the OGL issue was vitally important , but it seems like many people are shrugging off the real possibility that they plan on turning D&D into a micro transaction nightmare.

If a lot of players aren't happy with a micro transition environment, it has the potential of effecting the sales of 3rd party content, as people move to other systems.

Good grief. Micro transactions? How would that even work. DDB currently let's you buy bits and pieces, so I guess they already exist? But nobody forces me to buy anything. There's no way they can give bonuses to a PC unless the DM allows it. It's just not a convincing bogeyman.

But oooh ... microtransactions... oooh....scary.
 

bedir than

Full Moon Storyteller
If you have to cite every paragraph in a 250 page document and mark it as the correct license it was sourced from, and under what license it is being released under, than that is a huge amount of work, both in writing (keeping notes), layout (designing how you will cite this information- is it color coded, it it footnotes or endnotes, is at all done through some sort of running page edge marking system, etc.), and legal/proofing (verifying that every paragraph is notated correctly, as it all has specific legal ramifications if you mark something from another publisher under the wrong license).

I'd call that a much larger burden than what is required under the OGL.

It also gets very complicated if you try to use something released in one manner, but need to include it with content that needs to be released under a different license. Remixing all of this stuff gets very difficult the more the various licenses intertwine and the further down the line you are in the content chain.
I've never encountered this in nearly 20 years of using the CC. Do you have a real example of anyone that's produced something this byzantine?
 

mamba

Legend
Well, if they are already seeing a lot of those cancellations already reuppikg the subscriptions after CC, which they say and I have seen in the online discourse...they can also correctly claim to not see much impact moving forward.
agreed, my point was more that not having seen impact yet is trivially true because it is impossible for the impact to have arrived yet.

Heck, even if no one returned they might be able to say that the impact is minor. At a minimum they contained it fast enough to prevent it from becoming major (if it ever would have is another matter)
 

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