Thomas Shey
Legend
Tales From the Loop is an RPG about kids in a strange 1980s that never was. The rules of the game are that the player-characters cannot die. It would be bending the rules to say that they can.
Now you know of a game where the PCs cannot die. This is also not the only one, just an example where it is explicitly a rule. So stop saying it's true of all RPGs.
Feel free to say "It's true of the one RPG I play" but stop assuming that's the only game, or that other people are incapable of coming up with meaningful stakes beyond character death.
And just to be specific, in an example from the genre I was referring to, Prowlers and Paragons Unlimited Edition only has death as an optional rule, and one only expected to be used for certain subgenres.