Faolyn
(she/her)
Apparently, the species playtest packet referenced orcs vs. elves/dwarfs. What that packet didn't do, apparently, was say that it was purely because orcs are EvilEvilEvil and hate all that's Good. And that's a good thing, because that sort of thing is both boring and unrealistic, which should be important for all those people who think that that racism in games is realistic and therefore should be included.I think an issue WotC is going to have as they try to “chill out” various racial tensions i their settings is some setting have had like Orcs v Elves v Dwarves etc for awhile.
But more important, what it means is that they can and likely will have orc vs. elf vs. dwarf conflict, but there will be reasons for it. A long-standing part of D&D lore has the humanoid gods steal all the land, leaving Gruumsh nowhere to put his orcs. That puts elves and dwarfs into the role of colonizers taking land from the indigenous people. That had always been the lore (or at least since 2e), but because the orcs were Always Evil, this sort of thing was still used to paint the rather horrible actions of Corellon, Moradin, et al as Good, because elves and dwarfs were Good People, and therefore anything done by Good People must also be good.
Even if 6e chooses to ignore this bit or lore, there can still be good reasons why orcs and elves and dwarfs may be at war. Or there could be bad reasons why they're at war. War, as we know, is a very complicated thing and there are both "good" and "bad" reasons why actual real people have gone to war. But there should be reasons, not just "orcs are evil and like to kill things."
And that's a setting, not the core book.You can’t just suddenly come out say like in Dragonlance, Half Elves are loved the world over.
I don't see why not. It's not like the Realms haven't had world-shaking events that have completely changed things before... (and again, this is a setting, not the core book)Or in Faerun Dwarves suddenly got over their tension with their long hated enemies the Orcs.
There's very little unique about the Realms, beyond the names.Not without some serious world building like they are trying to do with Faerun Drow.
I mean I get they “just won’t mention it” and only those who have read Faerun lore from previous editions will see the sudden change with no real explanation.
Which IMO lessens them as unique settings