Faolyn
(she/her)
It's far too late to make then non-playable monsters again. It's getting to be too late to have any humanoids be non-playable monsters. No matter what, they're humanoid and people are going to see them as people, and it's wrong to see an entire race as being monsters. Just like it was wrong when comics in the 40s portrayed Japanese people as being monstrous yellow demon-things. We've grown up since then.It would be so much easier if we could just enhance the inhuman aspects of these groups, make them non-playable monsters again. But few designers seem willing to give that a try. For my part I'm still trying to understand what attracts people to orcs in the first place. Take all the LOTR stuff away and there's really nothing in my opinion that distinguishes them from humans outside of physical appearance. As I said above, I'm sure that's why they added super-strength to them in modern depictions.
Half-orcs in 1e got +1 Strength, so it's pretty obvious why full-blooded orcs would be seen as stronger than that.
But why do people like playing orcs? I just googled it and got quotes such as "Orcs are uncomplicated, direct, strong, warlike, hard to kill, ferocius and love a good old-fashioned head-on charge! And, very important thing, they like to crush Elves!" (Snarf must've written this one.) and, on a reddit post, "People always talk about the orcs as if they're ugly, but goddamn, both genders are just so manly and sexy, I'm legitimately attracted to them."
Also probably people like them because beauty is only skin deep. Like the Beast from Beauty And The Beast, an orc may look monstrous but still be a decent person underneath that, if someone would just show them some kindness and understanding--and that's more important for many people than having someone who's just pretty.
And more importantly, people like underdogs--and in D&D, orcs (and goblins, bullywugs, kobolds, etc.) have always been the underdogs. The people you're supposed to kill until you're high enough in level to make actual changes to the world.