Faolyn
(she/her)
Sure. But you can't possibly expect that you will create all of it and the GM will create none of it? What would you do if you and another player have conflicting ideas about what's going on right here?You are posting this as if it is disagreement with what I said: whereas it seems to me to be 100% in agreement. There is no resemblance between listening to an omniscient narrator tell you things and living and knowing those things via your own perceptions, memories, feelings etc.
So your characters never travel anywhere new?What is actually much closer to my own perceptions, feelings, etc are my own imaginings, daydreamings etc! Hence the most immersive way for me to play my character is to imagine things, and then imagine what would might be there, or follow, or whatever. There are RPGs that build on that (to me) obvious fact so as to make genuine immersion in my PC possible, but none relies on omniscient narration.
Again, this appears to be agreeing with me. Space aliens. I just don't find that a very immersive experience.
I mean, if your entire game takes place in a single location... sure, why not. City-based games are a thing. My current game will take place entirely within a county, with very little need to travel outside of it (at least no need that I can think of atm). But you have to realize that most games involve at least some traveling, and many games are entirely travelogues. The "hobo" part of "murderhobo." Even my game has the characters traveling from one town to another in it.
I may know where the shops are in my particular neck of the woods, but that doesn't mean I have any idea what's going on a town or two away--or even a neighborhood or two away. I don't travel all that much (I don't drive), and most people in any sort of pre-modern society would travel even less. So yes, you would need to have an encyclopedic knowledge unless your game takes place entirely within a relatively small area.(And the notion of encyclopaedic knowledge is a red herring. Everyone who lives in my neighbourhood knows where the main shops are, is familiar with basic customs around how one greets people, how one boards or alights from public conveyances, how to cross the road, navigate through crowds, approach a stranger for directions, etc. They don't have to ask an omniscient narrator to tell them how to do all those basic human things.)
It's not Space Aliens if you're going from one country to the next.