CleverNickName
Limit Break Dancing (He/They)
And everyone is Dragonborn?Almost. It only needs three.
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And everyone is Dragonborn?Almost. It only needs three.
Never played. A quick Google search suggests they're close to what I had in mind.
I think this is close to the consensus in 2023.B/X is the best designed edition of D&D TSR ever produced.
Shadowdark's spellcasting check system, where one can cast a spell indefinitely if they succeed and lose it for the day if they fail, has been a lot easier for my players to grasp than D&D's and more fun for everyone.D&D's almost always reliable magic is boring. Games with rolling for magic are much more exciting. Games like DCC and WFRP do magic better.
Even in 4e, D&D needed more monsters linked to the classical elements like it needed a hole in the head. We already had elementals, dragons, genies - increasing the elemental theming of giants was a mistake, and a lazy one. Giants needed a complete retcon.4e did this, and it's where the stronger elemental affinities came from. Bottom line: 4e lore holds together extremely well.
Counterpoint to that though - I hate DMing magic- and supernatural-free games because your logic and plotting has to be just SO much more rigorous. Magic (or mysterious/secret hypertech, or superpowers, etc, whatever you want to label it) gives you much more freedom as a DM to handwave stuff in order to set up the plot you want to run.Cowboys, spies, detectives or peaky blinders don't need magic to be interesting, and existence of supernatural only drives attention away from what makes them click.
Royalty-free so it’s invasiveImagine if RPG creators just randomly tossed Batman or Bugs Bunny in their settings, because "everyone loves Batman." They'd seem insane. But the Mythos? Oh, obviously, we're all going to do that.