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Ahh... well, you see the problem is that despite being the origin of the class, Aragorn is not a (D&D) Ranger. He is a (D&D) Paladin.
Conan wasn't really a D&D Barbarian either. It's why I'm of the firm opinion that D&D is in many ways its own thing. If you want to tell a fantasy story similar to Lord of the Rings, Conan, Wheel of Time, A Song of Fire & Ice, etc., etc., then you're only going to be disappointed with D&D.
 

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If we're finally approaching the tipping point of "we no longer need bespoke 'Races'" how long until we reach the absolute zenith of "we no longer need bespoke Classes"
Why not? At some point, I feel as though all the classes and subclasses will become burdensome. But since D&D is undermonetized, I envision a future where they try to sell us many as many species and (sub)classes as possible. Or maybe WotC will finally go full point buy like GURPS! GURPS still managed to sell splat books with stats for elves, halflings, orcs, etc., etc. even though the core book had rules for creating them.
 

Removing weaknesses in the name of equality is all well and good, but at a certain point you need to make sure you haven’t started removing their strengths in the name of equality too, break down the dividing walls too much and you might suddenly realise you’ve gone and lost what made anything distinctive.
True, but how distinctive were they? IME, after 3-4 sessions they were run no differently than Humans. Someone else noted here, and I believe its true, that most players run a version of themselves.
 


Splatbooks are the bane of the major RPG systems.
I miss splatbooks. Or maybe I just miss the idea of splatbooks. At their best, splatbooks were filled with all sorts of useful information that might serve as inspiration for a player or a GM, it might provide everyone with more options for character generation, and it might a GM some time by providing stats for bad guys or other NPCs. The Night City sourcebook for Cyberpunk 2020 is a good splatbook that offers all sorts of details about the city but there's still plenty of room for the GM to add their own stuff as well.

But they weren't always great. While I have fond memories of the various D&D splatbooks, I'm wondering how much of that material actually got put to good use in any game I ran? And if we're talking about the 1990s, we're talking metaplot! Not necessarily for D&D, but White Wolf, Pinnacle Entertainment Group, and some other companies? Oh, yeah. You were getting a good dose of metaplot whether you liked it or not.

I think a lot of splatbooks were purposely designed to be read for entertainment rather than used for gaming.
 

Conan wasn't really a D&D Barbarian either. It's why I'm of the firm opinion that D&D is in many ways its own thing. If you want to tell a fantasy story similar to Lord of the Rings, Conan, Wheel of Time, A Song of Fire & Ice, etc., etc., then you're only going to be disappointed with D&D.
In D&D terms, Conan is a fighter/thief. His background is barbarian, not his class.
 



If we're finally approaching the tipping point of "we no longer need bespoke 'Races'" how long until we reach the absolute zenith of "we no longer need bespoke Classes"
To be fair, I said we didn't need "dozens of bespoke races." The handful of examples in the PHB is plenty, along with the framework in Tasha's Cauldron of Everything.

But now that you brought it up: I've often said that D&D doesn't need more than four classes: Warrior, Mage, Priest, and Sneak. It would be rad if everything else was a subclass (or prestige class, or 'name level', or whatever) of one of those four.
 

Conan wasn't really a D&D Barbarian either. It's why I'm of the firm opinion that D&D is in many ways its own thing. If you want to tell a fantasy story similar to Lord of the Rings, Conan, Wheel of Time, A Song of Fire & Ice, etc., etc., then you're only going to be disappointed with D&D.
Yeah, the first thing I've had to do to create a D&D game with LotR flavor for my coworkers (who only know 5E and, at this point, only want to try it) is to get out the machete and cut away a lot of D&D, including most of the monster manual and plenty of classes and races.
 

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