• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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Wow. And here I thought the fact that I had multiple games with over 200 hours invested meant I had no life.

2,210 on Stardew Valley? How? I mean it's a fairly relaxing and charming game but it runs out of content at around 200 hours and it has zero replay value. There are a few achievements if you are a completionist that might require another 100 hours or so, but honestly, they are just tedious rather than high skill sorts of things.
 

Every video game I have more than 200 hours invested in:

Nethack, Civ II, MoO II, World of Warcraft, World of Tanks, World of Warships, Travian (wish I had those hours back), Skyrim, Blood Bowl: Legendary Edition, Path of Exile, They are Billions

It has to be a pretty good game to be worth more than about 50 hours.
 

  • 600+ hours - Stardew Valley
  • 600+ hours - Nosgoth (this was that weird PvP spinoff in the Legacy of Kain universe that apparently a grand total of 10,000 people ever played . . . but I thought it was super fun)
  • 500+ hours - Baldur's Gate 2 (it doesn't help that I must have restarted this game like, 9 or 10 times before finishing it)
  • 600+ hours - Deep Rock Galactic (I love this game. If you know, you know. Rock and Stone!)
But the grandaddy of them all . . . .

4,000+ hours -- Counter-Strike vbeta 0.9 through v1.6, plus another 80+ hours of CS:Source, + 36 ours of CS:Global Offensive. In a weird twist of fate, I no longer have any desire to ever play this game anymore. Haven't played a single minute of CS:GO since May 2020. Part of it is age. My age 40+ reflexes just can't cope with the 14-year-old "twitchiness" any more, though the last time I played, I still managed a decent K:D ratio through cunning, guile, and experience.
 





2,210 on Stardew Valley? How? I mean it's a fairly relaxing and charming game but it runs out of content at around 200 hours and it has zero replay value. There are a few achievements if you are a completionist that might require another 100 hours or so, but honestly, they are just tedious rather than high skill sorts of things.
You already said it: "it's a fairly relaxing and charming game."

My hardcore gamer friends make fun of me for playing chill games like Stardew Valley and Spiritfarer. They prefer to spend their time in high-octane, action shooters like Call of Duty or Halo, and they don't really see the point of farm sims. They get too bored, too quickly. All they ever want to play are action games.

But for someone who lives with anxiety and ADHD, games like Stardew Valley are a great way to calm down, compartmentalize, and organize my thoughts. It lets me set my own tasks and accomplish them at my own pace, and rewards me in very small ways (optimized farm yields, friendship with NPCs, etc.) There is no pressure, no need to perform to an arbitrary standard. I don't have to worry about disappointing the group, or failing a mission, or "looking like a n00b" or whatever. I just water my crops, flirt with Abigail, and go fight some slimes.

Don't get me wrong, I play a lot of different kinds of games--including first person shooters and action RPGs. I have over a thousand hours in Skyrim and Subnautica, and hundreds of hours in Halo, Resident Evil, and Doom. But I can't play them for hours at at time. There's only so much RAAAAH SHOOT IT KABOOM AUUUGH THE ENEMY IS AT OUR GATES AAAAAAH BANG BANG BANG that I can take before I start rolling my eyes.
 

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Into the Woods

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