Jd Smith1
Hero
I hate systems where PCs get more hit points when they level up. OK, a few extra to reflect that through experience they can fight through pain, and are better at parrying and dodging, but kobolds to be just as much a threat at a level 20 as a level 1, because Kobolds have adapted their tactics to the fact they are small and weak, and use numbers, harassing ranged attacks, traps, concealment, and other aspects to oppose small bands of Humans who invade their territory.
That's what I hate about D&D: vast numbers of humanoids, but in the end, the only difference is name and hit points.
That's what I hate about D&D: vast numbers of humanoids, but in the end, the only difference is name and hit points.