Most likely, yeah. I mean, games that have actual procedures for that stuff will involve procedures. The GM will make rolls and what not for the goals of NPCs or factions. In my experience with these kinds of games, they tend to be player facing to the point that such processes are not hidden, but rather are openly discussed.
Well, it depends on the game and the expectations. Overall, I'd prefer anything where more than one outcome is possible to be resolved with a dice roll or similar randomizing element. I don't want the GM to just decide all such elements. I like there to be unexpected outcomes in play.
As a GM myself, I prefer this method, too, because it forces me to deal with results I may not have chosen, and I find that makes for compelling play, and challenges my ability as a GM.