James Gasik
We don't talk about Pun-Pun
Non-magical D&D characters are realistically unrealistic.
Magical D&D characters are unrealistically unrealistic.
The solution in the old days was just throw enough magic items at the problem until you couldn't tell the difference anymore. Now we've gone through three editions of:
*Magic items are a method of progression, and need to be monitored carefully.
*Magic items are a minor method of progression, and need to be monitored carefully.
*Magic items: USE AT YOUR OWN RISK.
And no new solution was given.
Magical D&D characters are unrealistically unrealistic.
The solution in the old days was just throw enough magic items at the problem until you couldn't tell the difference anymore. Now we've gone through three editions of:
*Magic items are a method of progression, and need to be monitored carefully.
*Magic items are a minor method of progression, and need to be monitored carefully.
*Magic items: USE AT YOUR OWN RISK.
And no new solution was given.