It’s not hard to see why. A popular YouTube channel. A Japanese folklore and pop culture book. Subsystems for harvesting, crafting, and companions. Kaiju. Made for 5E. It was almost destined to do well.I am still baffled by the success of this book. But, hey, good for them. I hope it turns out great.
There have been 100 crafting monster hunting 5E books and they have done kind of OK? I guess it is just a perfect storm. Maybe the Asian element is that strong with the market, with the importance of anime and anime adjacent stuff for Millenials and GenZ.It’s not hard to see why. A popular YouTube channel. A Japanese folklore and pop culture book. Subsystems for harvesting, crafting, and companions. Kaiju. Made for 5E. It was almost destined to do well.
It’s not hard to see why. A popular YouTube channel. A Japanese folklore and pop culture book. Subsystems for harvesting, crafting, and companions. Kaiju. Made for 5E. It was almost destined to do well.
...and Gen-Xers like me. I grew up playing Zelda and Final Fantasy on the Nintendo, and watching Space Battleship Yamato, Akira, and all the Godzilla movies and television shows I could find. There's plenty of us 70s and 80s kids who love anime, kaiju, and wuxia.There have been 100 crafting monster hunting 5E books and they have done kind of OK? I guess it is just a perfect storm. Maybe the Asian element is that strong with the market, with the importance of anime and anime adjacent stuff for Millenials and GenZ.
Absolutely. Hell, look at the sales numbers from the AD&D OA book. It sold better than any other setting book. There's a long...long history of geeks being into Asian-themed media. It hasn't lessened over the decades, only grown stronger. Especially with anime, manga, light novels, JRPGs, etc exploding across western pop culture....and Gen-Xers like me. I grew up playing Zelda and Final Fantasy on the Nintendo, and watching Space Battleship Yamato, Akira, and all the Godzilla movies and television shows I could find. There's plenty of us 70s and 80s kids who love anime, kaiju, and wuxia.![]()
Yeah but we have had multiple solid Asian inspired games during our run....and Gen-Xers like me. I grew up playing Zelda and Final Fantasy on the Nintendo, and watching Space Battleship Yamato, Akira, and all the Godzilla movies and television shows I could find. There's plenty of us 70s and 80s kids who love anime, kaiju, and wuxia.![]()
They're definitely not going to license this projectToday Asian speculative fiction (manga, anime, manhua, donghua, manhwa...) is a great source of inspiration among lots of players from the last generations, and this is not wrong, we shouldn't reject this. Gary Gygax and company enjoyed different sources of inspiration, and this also is right.
I shouldn't give an opinion about the right market strategy in Asia if Hasbro knows about this more than me thanks their own experiencies. I guess before they would rather to licence inD&DB and await to see the reactions by the players.
How would be a D&D "cultivator" class in D&DBeyond?