As we began the campaign (where Katya upthread was my main), the DM invited us to create another character, both to help fill out our gang, but also to be a secondary PC for us, should the first be out of commission or not quite right for the task at hand.
So, in perfect me fashion, I created four more.
Sedora was the youngest in the group. She always knew she was touched. That’s what her mother had said ever since she was a little child. Sometimes it was said in a loving way, a smile on her face. Mostly though, it was said in hushed tones, between mom and other adults, like a secret, or something dangerous.
She had no idea what it meant. Until she did. At first, she was afraid, but only for a little. It didn’t hurt; no, it felt pretty good. She could control it too, better every day. It made her giggle. And, after all, it did save her from those nasty people. (Sedora is lighting touched, built as an Elementalist.)
As with Katya, one of the images came out near darn well perfect, with that giddy, young, and somewhat naïve expression and glee, as though it’s still all a game:
These ones weren’t too bad either:


And I kinda like the spear in this one:
(Amusingly, I still got quite a few with elf ears.)
Sedora is a teenage human in a d&D world. she has wild black hair, and lightly asian and native american features, and a carefree expression. She wears a light blue cloak with gold trim with a series of long ribbons around her waist, and leather boots. she holds a spear, whose tip is made of a glowing blue crystal. Lighting crackles from her hands and arms. Rough concept sketch art.