... and it's exactly that "satisfies ludonarrative verismilitude" that causes me to reject modern unified designs as the be all end all of good design.
Did anyone other than you claim it was a "be all end all of good design"?
I saw him say he "saw value" in a unified design, which is not the same as that claim.
Also, maybe this is rather far afield from the thread topic. Might want to bring it back in to talking about specific games you found were really bad....