Mark said:
Why is it that in a thread about Good and Evil, no one ever bets on when someone will mention puppies... *shrug*
Well, puppies can be loud, messy, and irritating, but I most people wouldn't go so far as to call them evil.

Morrow
Mark said:
Why is it that in a thread about Good and Evil, no one ever bets on when someone will mention puppies... *shrug*
Morrow said:Well, puppies can be loud, messy, and irritating, but I most people wouldn't go so far as to call them evil.Morrow
KidCthulhu said:This discussion has gotten started on PirateCat's storyhour, but I think it's something that should be thrown open for everyone. In PC's game, a powerful undead creature has shown up, claiming to be an ancient holy man from a good church. He detects as undead, but not as evil.
I believe the crux of the discussion centers on whether the use of Animate Dead is always evil, and also whether undead are always inherently evil. Can a life be prolonged through necromancy, and the prolonged not be evil?
Go to it.
kyuss said:I, personally, see no problem whatsoever with certain undead types being good - liches and ghosts mostly, but why not the occasional vampire? I don't think prolonging your exisitance through undeath is any more inherently evil than prolonging your life through other magic: longevity potions (I know they're not in 3e - yet), wishes or miracles for instance.
Kid Charlemagne said:I don't agree with the idea that evil spell=undead detect as evil- Here's my view. Skeletons are listed as neutral, yet they are created (typically) through use of an evil spell (meaning spell listed as evil in the PHB).