Stormonu
NeoGrognard
After the reimagined Battlestar Galactica, I realized that new doesn't always mean better. It seems to happen to things I like more and more of late.
At the same time, there are still aspects that can be beneficial - you can keep the "old" and update your processes and looks to give the customer a better experience without making it foreign to what you did before.
For me and mine, I'd like to see them keep reaching into the old adventures and sourcebooks for stuff to bring forward - or create new campaign worlds with the wonder and passion they had in 2E.
I thought I wanted to see more merging between D&D and Magic, but I think now I'd rather they kept away from each other at arm's length. Maybe parallel development for worlds, but not attempting to pull MtG mechanics into D&D.
At the same time, there are still aspects that can be beneficial - you can keep the "old" and update your processes and looks to give the customer a better experience without making it foreign to what you did before.
For me and mine, I'd like to see them keep reaching into the old adventures and sourcebooks for stuff to bring forward - or create new campaign worlds with the wonder and passion they had in 2E.
I thought I wanted to see more merging between D&D and Magic, but I think now I'd rather they kept away from each other at arm's length. Maybe parallel development for worlds, but not attempting to pull MtG mechanics into D&D.