FrogReaver
The most respectful and polite poster ever
Do you follow them?How do those get in the way? Not even sure why you need them, but they have never gotten in the way in our games
Do you follow them?How do those get in the way? Not even sure why you need them, but they have never gotten in the way in our games
What about them. Everything I have read seems completely accommodating to them.It's not about specific ruleset.
I'm saying "What about Hawkeye, Deadshot, or Usopp?"
No it is not. Or at least not the OP. Also, when it is about that one key difference is the bold word about. I am pretty sure the correct word is should or could, not must. The is a big difference in intent that your missingThe thread's premise is that all martials above level 10 must be supernatural.
Our general approach is only use rules when you need them. I can’t think of a scenario where we needed to consult rules for our characters to jump.Do you follow them?
soooo.....your characters have never encountered a situation where they needed to jump any mildly notable distances or you've ignored the rules for jumping distances?Our general approach is only use rules when you need them. I can’t think of a scenario where we needed to consult rules for our characters to jump.
even long before the timeskip where those upgrades happened Usopp was managing to accurately snipe people from like 1000ft away at Enies Lobby, let DnD Usopp use supernatural ammo all day long, tanglefoot bags, alchemists fire or vials of poisons, but that doesn't mean his capability to snipe is any form of magical.
You think a person in full armor should be able to jump higher than the current world record while remaining non-supernatural?That brings up an interesting point.
Champion Fighter (with Remarkable Athlete) can make a high jump of 11 feet max at 20th level (8 feet if I'm interpreting it incorrectly), without magic.
Same fighter can take a flying leap off a 200 ft. cliff and after hitting bottom, can get up, dust themselves off and go do it a second time. Maybe 3 times if they took the Tough feat.
So why is it okay the fighter can do the fall without it being considered supernatural, but can barely beat/match the world record high jump (8 1/4 feet)?
by existing as part of a fantasy world.You think a person in full armor should be able to jump higher than the current world record while remaining non-supernatural?
How?
I am talking conceptually, not anything for a current game. This is what I would do if I was to ever write my own D&D hack
See, I want the rules to actually support me and provide a consistent experience and I would never say that the fact that I can ignore the rules means the rules support that.Our general approach is only use rules when you need them. I can’t think of a scenario where we needed to consult rules for our characters to jump.
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