D&D General A Setting with Only Small Races/Species?


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The big plot in my Five Shires campaign: Who is murdering the geese up for the blue ribbon at the summer faire?

While it seems twee from the outside, it's a pretty traditional adventure model, as most groups would absolutely tackle a mystery about who's burning down businesses in Waterdeep, etc.
Clearly the murderer is the owner of the winning (read: only surviving) goose.

But can the PCs PROVE the case in a court of Shirelaw? They'll need to gather the evidence or else the Defense will yell "OBJECTION!"
 

Clearly the murderer is the owner of the winning (read: only surviving) goose.
It was a frame-up job by the owner of one of the lower-level geese, who hired a Glantrian wizard to have "accidents" occur to all the other geese except for the probably number two goose, which would then presumably be disqualified, leaving the conspirator's goose as clearly the best remaining. (Each of the geese had already taken the blue ribbon in their home shire.)
 

It was a frame-up job by the owner of one of the lower-level geese, who hired a Glantrian wizard to have "accidents" occur to all the other geese except for the probably number two goose, which would then presumably be disqualified, leaving the conspirator's goose as clearly the best remaining. (Each of the geese had already taken the blue ribbon in their home shire.)
Good story concept!
 



The monsters aren't necessarily small.
OK, but that’s still doesn’t seem all that different from a standard fantasy setting in which PCs may encounter ogres, giants, titans, dragons and other sizable foes.🤷🏾‍♂️

Clarifying: to me, part of the charm of smaller PC races is their interactions with larger PC races. How halflings get along in a city built on a typical human scale, for instance.

(Or vice versa, if halflings are the dominant peoples of the setting.)

“All small” kind of robs the setting of storytelling potential.

To further clarify: I have run campaigns & adventures in which the PCs were all extremely small- think The Incredible Shrinking Man, Honey, I Shrunk the Kids or Toy Story scale- but they were still operating in a world dominated by humans.
 
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I haven't, but I would play in such a game. Heck, you've got me considering running such a game.

I probably wouldn't remove all medium races form the setting, though. Maybe form the starting area but if the pcs travel across the sea who knows what they'll find. I would probably include giants, though, an really play up the size difference.

And yes small planetouched are in.
 


This idea popped into my head. Has anyone done a setting restricted to the small-sized races/species?
You know: gnomes, goblins, halflings, kobolds, imps, cherubs(? Is there a small humanoid celestial race? Helluva Boss used cherubs as the opposite of Imps), etc..
I'm just imagining your standard fantasy setting, but all civilization is scaled around one meter/yard max in height. It feels cozy.
Has there been a setting like this? Any obvious races I may have overlooked (NOT dwarves, they tend to hit the low end of medium-size)?
The year was 1993. My DM never even knew there was a 2e.
For the next 4 years or maybe it was only 3...every other week...we played a gnome only campaign. There were no humans or elves.
Our little silver mine ran dry and we set off to find a new place for our community to call home.
We accomplished nothing in those 3-4 years. Most of the main PCs died.
The main highlight of the entire campaign was the monk in the party who fought another monk for their title...as was the way back in 1e.
We saved an Arch-Bishop and then sang songs about the guy he rewarded for it...even though the guy he rewarded had nothing to do with saving him. I'm not bitter; you're bitter!!!

In the post mortem of the campaign we learned that a few years later the elves showed up on the shores of the main continent to colonize.
There were a few sub campaigns but i had to work.
Hang on....what was the question again?
 

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