D&D General A Setting with Only Small Races/Species?

I'm still wondering how to planar entities with the size restriction. I think I'd need to do fresh stat blocks, since stuff in this bracket is thin on the ground (still going with "Imps" and "Cherubs" for the names). Succubi/Incubi are still cool, they're already shapeshifters. What's the closest celestial equivalent to those? (side note: why are the devils "fiends" while angels are "celestials"? "Infernals" was right there".)
Do you need to have those, aside the ones who are already small like imps or quasits?
 

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Do you need to have those, aside the ones who are already small like imps or quasits?

I'm including the planetouched species, so that means planar entities have SOME kind of presence in the setting. Anything that travels to the setting transforms into it's closest equivalent in the "small" size bracket. So, I need to figure out the closest equivalent for the most common fiends/celestials (Planetars and Succubi?) or create them from scratch. Or maybe figure out where to put the planer energy leak that's mutating folks into planestouched.
 

I'm including the planetouched species, so that means planar entities have SOME kind of presence in the setting. Anything that travels to the setting transforms into it's closest equivalent in the "small" size bracket. So, I need to figure out the closest equivalent for the most common fiends/celestials (Planetars and Succubi?) or create them from scratch. Or maybe figure out where to put the planer energy leak that's mutating folks into planestouched.
I think you’ll just want small versions of planestouched (aasimar, genasi, teiflings) rules-wise - playing an actual imp would be more trouble than it’s worth rules-wise
 

I think you’ll just want small versions of planestouched (aasimar, genasi, teiflings) rules-wise - playing an actual imp would be more trouble than it’s worth rules-wise
I was meaning more as NPCs. Angels, devils, and djinn clearly have a presence here, given their progeny are part of the playable species list. So, having statblocks for them would be handy. Not just for the Tiefling's great-grandfather, but also for Warlock patrons and such.

Maybe this just calls for simple reflavoring rather than bespoke rules...?
 

This idea popped into my head. Has anyone done a setting restricted to the small-sized races/species?
You know: gnomes, goblins, halflings, kobolds, imps, cherubs(? Is there a small humanoid celestial race? Helluva Boss used cherubs as the opposite of Imps), etc..
I'm just imagining your standard fantasy setting, but all civilization is scaled around one meter/yard max in height. It feels cozy.
Has there been a setting like this? Any obvious races I may have overlooked (NOT dwarves, they tend to hit the low end of medium-size)?
If everyone is small, then isn't everyone "normal" sized, and if one of us was to be transported there, we'd be called "Doublings"?
 

If everyone is small, then isn't everyone "normal" sized, and if one of us was to be transported there, we'd be called "Doublings"?

I wanted the whimsy of EVERYTHING but the intelligent species, and their constructs, being HUGE. Trees are high-rises, wolves are horses, horses are bears. But, a few folks keep doing me the Syndrome meme, "but if everyone small, no one small". I didn't think this was that hard a concept to grok.

As to extra-planar entities: I stole a concept from the latest Magic the Gathering set, Bloomburrow: anything that enters the plane is transmogrified into their closest equivalent in the "small" size bracket (as defined by Fifth Edition). Elves are Forest Gnomes, Dwarves are Rock Gnomes (best match I could find. Dwarves are medium-sized, for the record), Humans are Halflings, Dragonborn/Lizardfolk are Kobolds, Orcs/Goblinoids are Goblins, etc. Planestouched become whatever their mortal half is, so typically Halflings. I'm still debating on how to do celestials/fiends. Why this is could be a major mystery for the setting.
 

I wanted the whimsy of EVERYTHING but the intelligent species, and their constructs, being HUGE. Trees are high-rises, wolves are horses, horses are bears. But, a few folks keep doing me the Syndrome meme, "but if everyone small, no one small". I didn't think this was that hard a concept to grok.

As to extra-planar entities: I stole a concept from the latest Magic the Gathering set, Bloomburrow: anything that enters the plane is transmogrified into their closest equivalent in the "small" size bracket (as defined by Fifth Edition). Elves are Forest Gnomes, Dwarves are Rock Gnomes (best match I could find. Dwarves are medium-sized, for the record), Humans are Halflings, Dragonborn/Lizardfolk are Kobolds, Orcs/Goblinoids are Goblins, etc. Planestouched become whatever their mortal half is, so typically Halflings. I'm still debating on how to do celestials/fiends. Why this is could be a major mystery for the setting.
You could have another option - when Tall People show up, they use statblocks of Giants and are treated as such. Maybe the only planar entries to this world that do not transform the beign enterign are all controlled by group of unsavory individuals in another world, who try to raid this one, becomign known as giants? Kinda like in Smurfs the one "giant" who regurally shows up is just slightly larger than Gargamel.

One portal could be with tribe of Goliaths and Earth Genasi, they're the Stone Giants. Another in posession of some Texas Chainsaw Massacre-esque cannibal clan, they're Ogres of hill giants. Another is owned by militant Fire Genasi, they're Fire Giants. Another is owned by family of Aasimar, they're the Sun Giants from Pathfinder.

Also, various editions have dedicated giant books that may have giant animals for you to use in place of regular animals. In 5e that's Bigby's Glory for the Giants, I tihnk in BECMI or 2e it was the Bestiary of Giants and Dragons?
 

You could have another option - when Tall People show up, they use statblocks of Giants and are treated as such. Maybe the only planar entries to this world that do not transform the beign enterign are all controlled by group of unsavory individuals in another world, who try to raid this one, becomign known as giants? Kinda like in Smurfs the one "giant" who regurally shows up is just slightly larger than Gargamel.

One portal could be with tribe of Goliaths and Earth Genasi, they're the Stone Giants. Another in posession of some Texas Chainsaw Massacre-esque cannibal clan, they're Ogres of hill giants. Another is owned by militant Fire Genasi, they're Fire Giants. Another is owned by family of Aasimar, they're the Sun Giants from Pathfinder.

Also, various editions have dedicated giant books that may have giant animals for you to use in place of regular animals. In 5e that's Bigby's Glory for the Giants, I tihnk in BECMI or 2e it was the Bestiary of Giants and Dragons?

Eh, a pretty decent concept, but I'm not really into it. I'm kind of married to the "why does this place have a height limit?" idea (no ideas on that "why" yet. Eccentric goddess of one of the Halfling/Gnome pantheons going her own way, maybe?). Also, doing a full on extra-planar conflict as a current element of the setting feels like a bit much, at least for the standard Levels 01-10 range.

Plus, standard humanoids are only, at most, twice the height of our natives, if we stick to the three-foot maximum 5E has for the "smallfolk" and the six-foot max for "tallfolk". If we're doing giants, we're doing GIANTS, ten-or-twelve-foot, minimum. And probably dragons, of some sort. Again, rarely in the foreground, at least at early levels. Hit 10-20 and THEN we can start playing co-op Shadow of the Colossus.
 
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