Bayushi_seikuro
Hero
On a side note, I'd LOVE to play in a campaign that treated hit points the same way.If you want to get really scary, don't tell the player how much strength damage he takes - with the belt in place artificially bolstering it, he has no way of knowing through physical effects.
And remind him that he can't change his clothes without removing the belt, or even take his trousers down.
That's one thing I love with 1e Legend of the Five Rings. Combat is deadly, as it should be. Because dice explode (roll and add), the first fatality I had in a campaign was a hero taking a goblin stick to the chest and taking 50 points of damage. (An average person I think can take 21 points before they're in the earth-dead)