I think we all should agree, and do mostly, that if you and your group is having fun that is a win.
I think we tend to all live in our own bubbles a bit and can be shocked when we see radical departures from the way we've always known it. It is a game. No one can force you to play a game. It has to be something fun or you wouldn't do it. I'm old and well entrenched in my ways. I believe my groups have a lot of fun and have high expectations. I've been told in years past that if I only played a totally different way I'd have more fun. I think most of the time for an experienced player that isn't true. We've found our way. For a new player, I recommend trying new stuff until you find what clicks for you.
Originally: The discussion was about WOTC's decision to redefine rule 0. I think that decision was bad even if you don't like the traditional rule 0. Why confuse everyone? The world over knows what rule 0 has been for fifty years. Why redefine it now. Just drop it from the rules if the game designers don't like it. But giving an entirely different rule the name rule 0 is not good. It's confusing.