EzekielRaiden
Follower of the Way
I have changed more than one person's mind. I have even provided new insight to someone in this very thread (the conversation with Micah over verisimilitude, and whether/when it is worthwhile to "spend" it for some other goal).It is great to have hope, but why do you think your conversations here will lead to any change?
It isn't a fast change, that much is certain. But it happens. And if people like me all did as you say, nobody would ever do the things we want to see. Even if I personally never see any fruits of this labor, I am content sowing seeds that someone else may reap the benefits from.
Not really. As an example, I too had my perspective widened on alternative possibilities to achieve certain ends (in this case, a gentler introduction for fresh players). I did not ultimately change my mind, but that doesn't mean I got nothing out of the conversation. In the best cases, I get quite a lot out. In the worst, it's a pretty high noise to signal ratio, but there's rarely nothing I gain from it.The only change I seem to see is you getting more and more frustrated / angry. That doesn't seem to me to be good for anyone.
I'm sorry to hear that. (I seem to remember you mentioned this before--I believe we had exchanged commiserations, since I lost my father back in 2023.) Given the context, your empathy and concern are touching and I truly appreciate your desire to look out for your fellow man.To be clear, I am not advocating for you to leave these forums, I think you do have some valuable insight and I look forward to your posts. However, I do seriously worry about your mental health. I lost my daughter last year to mental health and drug issues, so I am perhaps a bit triggered on that issue more than most.
Given you seem bothered by my wordiness:That's a lot of words. What I'm saying is that sometimes you like part of one thing, but not another part of it that is linked. At that point you need to decide which is stronger. Your desire to have what you like, or your dislike of the part that you don't like. Most women like the thin fabric more than they dislike the lack of functional pockets that goes hand in hand with those garments.
For those women who dislike the lack of pockets more, there are garments with heavier fabric and functional pockets that they can buy. There just isn't a wide selection, because most women still buy the non-pocketed items and companies go where the money is.
It depends on if it's elective or not. If someone elects to do something that they don't have to do, it's reasonable to think that there's some reason that they like doing it. Whether they like fitting in with everyone else(all the other women are wearing thin fabric garments with no pockets), or they like it themselves, or they like the brand, or... If there's nothing they like about the elective, they would not elect to do it.
Right. They liked playing simple more than they disliked what the subclass did, so overall they liked the subclass. Or they liked playing fighters more than they liked playing different classes with better free subclasses, so they went with the free Champion.
You don't have to like everything about something in order to like it. If their dislike of the Champion subclass had been stronger than their like of the fighter class or the simple class/subclass, then they would not have picked Champion and would have gone with something else.
I'm just saying, using X does not mean liking every single characteristic of X. This forum has a VERY bad habit of arguing: "Well, people play X. X has trait Y. Therefore, players must really like Y." That's false. The argument isn't valid. I gave two examples, one real-world and generic (pockets on women's clothing), one real-world and specific to D&D 5e based on WotC's own internal data.
If your argument is merely "Well, lots of people play X, therefore they must like everything about X," your argument is invalid and I have no reason to accept any of the conclusions you drew from it.