Oh, there are things you refuse to discuss? Like I keep saying? Like you keep claiming are false accusations, groundless and baseless?
I established long ago that I have some restrictions, the example I've discussed on this thread is no evil PCs. There's no "gotcha" here because I've never said I discuss everything before making a decision. That goes for some rules such as the issue of the rogue thief with fast hands and casting all spells from a scroll as a bonus action as well where the issue came up, I read through the text, read through the discussion and made up my mind.
If someone wants to know
why I made the decision I made we can discuss it but unless some new info comes up it's not going to change anything.
Okay then. So, someone can hold the title of DM and NOT be the final authority on all things Dungeons and Dragons. We agree then. I'm not arguing what you Oofta do, I'm arguing what is definitionally possible. It is possible for the DM to not be the final authority on a rules decision, because someone else is who they listen to.
Huh? I listen to other people, potentially including blogs and whatnot and then I decide how to implement the rules. As far as my decisions at the table go, I am the final authority. That doesn't mean I'm just making things up as I go along. As far as what other DMs do? Run the game the way that makes the most sense to you.
Which you just admitted is a possibility but is not how the game has been described in the books for the last half century. So we have two possible ways to do it. One where the DM is the Final Authority, and one where they are not.
Sure, you can do whatever you want. But according to the books, how I run the game, how I prefer a DM run the game when I'm playing, the DM is the final authority.
Right but I've never been discussing whether or not a roll has advantage or what number a DC is. That has never been the character of the rules discussion I've engaged in. So of your three categories, it seems I've been discussing one of them.
I was not answering a post from you. I was answering a general question on DM authority.
And, to make another point, since we agree that a 3rd party can be the Final Authority of a rules decision is a DM obeys their rule decisions, then in regards to world building it is very possible for the author of a book to be the final authority on a setting. Yes, you Oofta run a homebrew world over which you demand final authority status over, but the role of a DM does not inherently require that, when a DM can reference various setting books and authors as the final authority of the world they are running.
Since I never said a 3rd party is always the final authority, not sure what your talking about. If you want to abdicate your authority to someone else, that's fine. I mean I do in some cases because for the most part I follow the rules of the game. I've decided that the people writing the D&D books know better than I do on how to write a game. Meanwhile I still have a handful of house rules.
If I'm deciding on what movie to go see, what TV show to watch I'll typically read online reviews or get feedback from friends. But even if a lot of people raving about a show like
Breaking Bad, it's still up to me whether or not I watch it.
Again, I'm not talking about anyone else should or should not do.
So while being the Final Authority may be a factor of how YOU run games, it is not an inherent truism for all DMs at all tables for all time.
I'm not telling anyone how to run their game. A common theme here is you falsely stating or implying that I'm pushing one true way. I'm not. I'm talking about my preferences and what I think has worked well. Everybody should find their own groove. Even if you refuse to give a specific answer on how you handle differences of opinions when they come up.
The default approach to the game is quite clear. The DM makes the final call on rules, but that doesn't mean the DM should ignore what their players want. Seems like you keep believing that since I make the final call I never, ever, listen to anyone else. I don't know how often I have to say that it's simply not true. There are some cases I've thought about something in detail and I've made a choice that is unlikely to change. In other cases I haven't looked into something or don't have a strong opinion. When it comes to actual campaign direction and development, players have a great deal of input.
So again, the same repeated assertions and assumptions.
