2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

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The upcoming Monster Manual will feature artwork depicting some creatures like hags and medusas in both genders, a first for Dungeons & Dragons. In the "Everything You Need to Know" video for the upcoming Monster Manual, designers Jeremy Crawford and Wesley Schneider revealed that the new book would feature artwork portraying both male and female versions of creatures like hags, dryads, satyrs, and medusas. While there was a male medusa named Marlos Urnrayle in Princes of the Apocalypse (who had a portrait in the book) and players could make satyr PCs of either gender, this marks the first time that D&D has explicitly shown off several of these creatures as being of both male and female within a rulebook. There is no mechanical difference between male creatures and female creatures, so this is solely a change in how some monsters are presented.

In other news that actually does impact D&D mechanics, goblins are now classified as fey creatures (similar to how hobgoblins were portrayed as fey creatures in Monsters of the Multiverse) and gnolls are now classified as fiends.

Additionally, monster statblocks include potential treasure and gear options, so that DMs can reward loot when a player character inevitably searches the dead body of a creature.

The new Monster Manual will be released on February 18th, 2025.

 

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Christian Hoffer

Christian Hoffer


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Again, "I like hyenas, so no one can have fiendish hyenas" isn't really a group that I honestly care about. I'm sorry, but, there's absolutely no way that this should preclude the use of anthropomorphic animals in demons. I'm willing to go a long way towards being understanding, but, nope, this is a jump too far for me.
Who has ever said no one can have fiendish hyenas? My first post in this thread literally said, “fiendish gnolls are fine as an option, but give us playable humanoid versions too”

It is not the people who want fiendish gnolls who are being denied an option here.
 
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I get where you're going with this, but, again, I'm thinking that this is perhaps not as big of a deal as all that. It's not like people have been complaining about the depictions of gnolls for the past forty or fifty years. Gnolls just don't have that much baggage and have never really had very much in game lore written about them.
We’ve also had sympathetic gnolls for a good chunk of that time. The weird aversion to non-evil gnolls is specifically a 1st party WotC thing, and it’s weird. 4e had playable gnolls, 3.5e had playable gnolls. It seems like Jeremy Crawford in particular has just decided to remove them from the game.
 



We’ve also had sympathetic gnolls for a good chunk of that time. The weird aversion to non-evil gnolls is specifically a 1st party WotC thing, and it’s weird. 4e had playable gnolls, 3.5e had playable gnolls. It seems like Jeremy Crawford in particular has just decided to remove them from the game.
They had a demonic origin in 4e as well. So just because they are fiends now doesn't mean they can't be PCs.
 



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