2025 Monster Manual to Introduce Male Versions of Hags, Medusas, and Dryads

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The upcoming Monster Manual will feature artwork depicting some creatures like hags and medusas in both genders, a first for Dungeons & Dragons. In the "Everything You Need to Know" video for the upcoming Monster Manual, designers Jeremy Crawford and Wesley Schneider revealed that the new book would feature artwork portraying both male and female versions of creatures like hags, dryads, satyrs, and medusas. While there was a male medusa named Marlos Urnrayle in Princes of the Apocalypse (who had a portrait in the book) and players could make satyr PCs of either gender, this marks the first time that D&D has explicitly shown off several of these creatures as being of both male and female within a rulebook. There is no mechanical difference between male creatures and female creatures, so this is solely a change in how some monsters are presented.

In other news that actually does impact D&D mechanics, goblins are now classified as fey creatures (similar to how hobgoblins were portrayed as fey creatures in Monsters of the Multiverse) and gnolls are now classified as fiends.

Additionally, monster statblocks include potential treasure and gear options, so that DMs can reward loot when a player character inevitably searches the dead body of a creature.

The new Monster Manual will be released on February 18th, 2025.

 

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Christian Hoffer

Christian Hoffer


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I just don't think that hags should be the vehicle for inclusion. They're villains. They're evil. If inclusion is good and exclusion is bad, shouldn't we have the monsters be exclusive?
Mine aren't villains. As I mentioned previously, a recent campaign arc had the party helping a hag coven reunite after they had to hide from persecution.

If you want them to purely be villains in your campaign, that's fine. No skin off my nose. But be aware that just because you see them that way, doesn't mean't mean everybody does.

Edit: a sympathetic portrayal of fantastical creatures that have traditionally been depicted as evil is hardly a new idea. Why is this even a discussion? These are all made-up creatures - we can do whatever we want with them.
 


I just don't think that hags should be the vehicle for inclusion. They're villains. They're evil. If inclusion is good and exclusion is bad, shouldn't we have the monsters be exclusive?
Inclusion isn’t about them being good guys. It’s about not using bad tropes. If there are monsters solely built on racist, sexist, ableist, or other bad tropes, they should be either removed from the game or changed to fix them.
 


Inclusion isn’t about them being good guys. It’s about not using bad tropes. If there are monsters solely built on racist, sexist, ableist, or other bad tropes, they should be either removed from the game or changed to fix them.
Which comes back to the old question (well outside the bounds of this thread): what acts of evil are bad guys allowed to engage in?
 



It's not quite the same, but if we accept hags as witches, then Charmed/Practical Magic/The Craft did a great amount of work moving witches from green-skinned hag to sexy goth girl.
But at the same time D&D has seen a huge increase in ugly evil hags. In the beginning there was only Baba Yaga, now there are hag covens in nearly every adventure.
 

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