hawkeyefan
Legend
Ok but why is this nearly the same set of events in my Stonetop too, lol. Down to the midwife having concerns! And the artifacts going into the Vault!
I would have to say it’s because your game is awesome!
The one difference is that another PC had to convince the Judge not to just smash some things, and store them to see if they could better the town (the discussion was “yeah but he’s only willing to be swayed because it’s the Marshal who I look up to as a wise mentor asking - who the rolled a 11 to resolve that conflict”).
Good stuff!
So in our game, we’ve tried to allow more passage of time than I think is easy. Seasons have come and gone a bit more rapidly, and we’ve tried to do more with the homestead stuff. As a result, two of our original PCs have retired and left Stonetop. One of them was the Lightbearer, who was the daughter of the aging NPC Judge. Her father went off with her, and a new Judge has arrived to take his place, as a new PC for one of the players who retired their first one.
So this Judge is young and inexperienced and is new to Stonetop. As a result, he’s concerned by the Seeker’s artifact and tends to trust a valued community member like the midwife, even though she’s a manipulative jerk.
We had established before the new Judge showed up that there are a handful of similar artifacts already locked away in the Vault. Then they also recovered one from an NPC warlord. So to the Judge’s eye, letting a twenty hear old woman run around freely with one seems like insanity.
This is why the player agreed that he could be persuaded. So we invoked the move because just letting him decide lacked the surprising element.