Crimson Longinus
Legend
Not really. There is no way to resolve fictional conflict authentically… because it’s all made up. It’s inauthentic by nature.
No matter how immersed you are in your character, you aren’t actually making the decisions they are making. You are making a decision as a player.
"All fiction is inauthentic." OK, that certainly is a take. One I do not share, and one I think is very counterproductive attitude. I think one needs to pursue authenticity, and declaring it to be impossible from the get go probably is not going to lead to increased authenticity.
No one has said that, as far as I have seen. That seems more like a mischaracterization of people saying that sometimes allowing the system to have a say about what a character thinks or feels is valid, and perhaps, even preferable.
Several people have said things like "People make bad decisions or are deceived in real life so RPGs should have rules that force PCs to make bad decisions or to be deceived." This to me implies that they feel these rules are required to achieve this.