ezo
Hero
Yep, they are. If they are part of a statblock, they are included. If I make a simulacrum of archmage, it has spellcasting. If I make a simulacrum of a PC with spellcasting (which includes prepared spellsYes it does. Statistics are not spells.

And of course you are free to do so.Same hit points same level, same height, same weight etc. spells memorized are not statistics. this is obviously open to interpretation but It's the way I'd run it.
Correct. Once is all I need.Also it can't gain levels, it cant take short or long rests so no more memorization of spells. What it does have it has once...............
How about 100 of them? 10000 of them? Because that is what this loop can do.So best case you get a half hitpoint mage that has whatever spells the mage has memorized. nothing that is really scary at level 20 for a well equipped party.
Umm... I am not casting wish, the simulacrums are.Also as you cast your wish to create the simalcrum you have used your wish so unless we are talking a mage over 20th level it's not even an issue because as the simalcrum is created you don't have wish memorized any more.

Your world, do what you want... but none of that is RAW or addresses an abuse that is RAW-- which is sort of the point.Never mind the goddess of creation or magic or head of the pantheon, looking over your shoulder as you try to abuse magic that way will end the mage far quicker than anything his enemies will do.
Luckily, of course there is. Which is why any sane DM (IMO) would not allow this RAW abuse.Nothing DM can do to stop the use of that spell.
Well, it isn't the job of the DM to kill off a PC (although some DMs do think that way... I don't, personally).Mage won't live long if the DM is doing his or her job correctly.
Great, the simulacrums are never casting this spell. They are casting wish, which "duplicates" a spell of 8th level or lower, but doesn't actually cast that spell.Quoted. 2024 version.
"You create a simulacrum of one Beast or Humanoid that is within 10 feet of you for the entire casting of the spell. You finish the casting by touching both the creature and a pile of ice or snow that is the same size as that creature, and the pile turns into the simulacrum, which is a creature. It uses the game statistics of the original creature at the time of casting, except it is a Construct, its Hit Point maximum is half as much, and it can’t cast this spell.
Also great! I (the Wizard) have only cast it once.The simulacrum lasts until it drops to 0 Hit Points, at which point it reverts to snow and melts away. If you cast this spell again, any simulacrum you created with this spell is instantly destroyed.

I mean, I know there are hundreds of posts in this thread, but I'm basically just repeating points I've made before and I find it annoying, to be frank. If you want to take the time and read my responses upthread, you'll basically know how I am going to respond to future remarks about this sort of stuff. In short:
1. 2024 changed nothing about the RAW abuse chain for (practically) infinite simulacrums of my PC wizard once I hit 17th level.
2. The RAW abuse chain is:
a) I cast simulacrum to make a SIM of myself. Like myself, it has wish prepared.
b) The SIM immediately casts its wish to make a SIM of myself (not itself).
c) SIM2 now repeats, casing its wish to make SIM of myself.
d) Repeat each new SIM of myself using its wish to make another SIM of myself until I get tired of it.
At 600 SIMs per hour, that is thousands in a day, tens of thousands in a week, and hundreds of thousands in a month.
Nothing in the new version prevents it because:
1. the SIMs are not casting simulacrum (they can't), but are casting wish.
2. I have only cast the spell once.
So... hopefully that clears that up. You can of course rule or run a game however you want, but this is the RAW way the spells work. WotC could have prevented all of this in a few different ways, but big surprise... they didn't. Hopefully they will address this in the errata.
