hawkeyefan
Legend
There is no narrative salience in real life. Information is what it is. It's not presented to investigators by a "story-guiding" narrator.
Exactly.
I don’t feel like I solved a mystery when I play these kind of trad RPGs. I don’t feel like I solved a mystery if I’m reading a mystery novel or watching a mystery movie and figure out the culprit.
I feel like I know enough about story and drama to guess the solution to a puzzle. To assemble the pieces in a way that the picture is revealed.
Only in the sense that he knows who did it. He controls no solution, though. There is no one true way to figure it out, and even figuring it out isn't guaranteed. The players control the ideas, including thinking of things the DM didn't.
Predetermined perpetrator. Not solution.
The answer to the question “whodunnit”. And probably also why and how and when and lots of other factors.
I’ve now clarified this a few times. You can keep quibbling about this if you want.
And it doesn't matter how many times you say it, you're wrong. The deliberate aspect doesn't matter.
I mean… others seem to grasp its importance. I’ve not seen anyone else deny it other than you.