AnotherGuy
Hero
No. It was in the CoC thread which he had linked where you had asked how did he manage the time between the two players present before their stories converged. I imagine that kind of turn based play is quite regular when the table is still fleshing out character priorities/desires and when working out the details of how they are to converge, particularly since being in an adventuring party is not a must.Have I forgotten asking a question in this thread? I though my modest contribution so far was limited to providing a couple of working definitions.
In that example pemerton only had two players but with four players it can, I imagine, get quite manic to try and figure it all out. Just seems daunting for me coming from a Trad background.
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