FrogReaver
The most respectful and polite poster ever
I was going with tangception.A triangent?
I was going with tangception.A triangent?
I don't really want to engage with this any further, but I want to point out--again--that I DO NOT require pre-authorship.In this thread, @Crimson Longinus, @Bedrockgames , and @EzekielRaiden (and perhaps also @Maxperson and @FrogReaver?) have all asserted that the play I've just described does not involve a "real" or "objective" mystery, because it was not pre-written by the GM.
I don't really want to engage with this any further, but I want to point out--again--that I DO NOT require pre-authorship.
I only require that there is SOME answer, and that that answer is not (very specifically) generated in response to the players' choices to investigate. I have (repeatedly!) said that GM pre-authorship is of course the easiest path to having some answer that is not generated in response to the players' actions, but it need not be the only way. You have repeatedly dismissed Clue(do) as an alternative, but there's nothing somehow invalid about using that method in the context of an outright RPG (as opposed to a board game with paper-thin fiction elements).
I know I've badly misunderstood points you've made in this thread, but at this point this is like the fourth time I've explicitly and specifically said I do not require GM pre-authorship. I just expect there to be a solution before the players' investigative choices, not after. I want the solution to be, to use your terminology, "causally upstream" in both the fiction AND the procedure.
I don't really want to engage with this any further, but I want to point out--again--that I DO NOT require pre-authorship.
I only require that there is SOME answer, and that that answer is not (very specifically) generated in response to the players' choices to investigate. I have (repeatedly!) said that GM pre-authorship is of course the easiest path to having some answer that is not generated in response to the players' actions, but it need not be the only way. You have repeatedly dismissed Clue(do) as an alternative, but there's nothing somehow invalid about using that method in the context of an outright RPG (as opposed to a board game with paper-thin fiction elements).
I know I've badly misunderstood points you've made in this thread, but at this point this is like the fourth time I've explicitly and specifically said I do not require GM pre-authorship. I just expect there to be a solution before the players' investigative choices, not after. I want the solution to be, to use your terminology, "causally upstream" in both the fiction AND the procedure.
I was going with tangception.
As we're picking nits, Merriam-Webster gives the following primary definition of fiat:Oxford Languages, via Google, gives as the leading definition of "fiat" the following: a formal authorization or proposition; a decree. It gives as a second meaning an arbitrary order.
Banang!
This implies, or at least to me seems to imply, that you are using "real" and "objective" in accordance with a stipulated definition - ie = preauthored.I mean, we have explained it several times. For at least the 10th time in this thread, the only context in the way we are using "real" and "objective" is pre-authored. The way you do it is not real in that one context, but can be perfectly real in other ways.
I don't understand why "subconscious bias" operates in the moment of play but not in the moment of prep.I don't see is a way for authoring in the moment to be objective. Subconscious bias, as well as narrative games wanting scenes to be personally important to the characters in some way keeps it from being objective.
The definition you give is basically the same as what I posted, except it presents the two alternatives disjunctively. Or have I missed something?As we're picking nits, Merriam-Webster gives the following primary definition of fiat:
1: an authoritative or arbitrary order: decree
So there actually is a real difference in usage amongst posters in the Anglosphere here. And I think the pejorative connotation is pretty well established re: D&D.
The inductive reasoning that my post examplified is this: if a car is to be an instance of a realistic vehicle, than its means of propulsion is probably either an internal combustion engine or an electric motor.Where is the deductive or inductive reasoning in that? He didn't say that you couldn't think of an item when asked to do so.
What do you mean by "inductive reasoning"? When that term has been used in this thread - by you, by @EzekielRaiden and maybe by others - I have taken it to have its standard meaning of reasoning by generalisation from known and/or instanced cases.That's not what I mean by inductive reasoning.
So, to give an example:Any situation in the fiction that arises in a moment before all the facts are established where one of the facts that is later established would have been relevant to the DM using deductive/inductive reasoning to determine some non-preauthored detail the players 'prompt' him about.