The Firebird
Adventurer
I write Cleric in the box where it says class
I probably had more problems with creating PCs when I started out in the hobby, but those difficulties are lost to my memory.What RPG game did anyone have trouble figuring out what to play, or what seemed like it might be fun? (setting aside rules or core systems... just talking at the character creation stage here...)
Same. Plus, probably like most of the folks on this forum, I tend to be the guy in the group who knows the rules, so it's pretty easy for me to step into any class or role.I put party dynamics at the forefront. Being the DM a lot, I like to let others choose their characters first and then make my character with that information. Let my fellow players drive it a bit since I get to do that so much when I'm on the other side of the screen.
After that, I try to make my new character different from my previous or other current ones in either mechanics, role/style, or both. Recently it was jolly Beast Barb -> merciless War Wizard -> caretaker Grave Cleric. And that's just the 5e games.
I have met players who claimed to want that "clarity of purpose". They then consistently picked high-to-medium complexity non-spellcasters (or even light spellcasters like 5E Paladin), rather than the actual most-straightforward classes. Which, like, good for them, but it kind of convinced me that you don't need to go terribly simple, design-wise, to please them.What that means varies a bit based on the game, but it generally precludes the "I swing my sword, end of turn" classes, although I'm well aware I have players at my table who like that sort of clarity of purpose.