This question is not about how fantastical you like your PCs, or your villains, or your dungeons. Rather, it is about how fantastical you like your broader world -- the big backdrop of your fantastical adventures.
Do you want the world to feel very real and grounded and possibly even historical? Or do you like the world at large to be weird and wild and unusual? Do you prefer an anchor of believability in order to accentuate the fantasy elements, or o you prefer a world steeped in magic and mysticism and weirdness?
What fantasy world sort of exemplify the degree of fantasticalness you prefer? Which ones are too much? Which ones are too little?
And as an aside, how do you prefer the PCs to discover the fantasy of the setting? is it what they grew up with, or is it something new and formidable in their adventures?
Note also that this is not about D&D, though I expect D&Disms will be discussed.
Do you want the world to feel very real and grounded and possibly even historical? Or do you like the world at large to be weird and wild and unusual? Do you prefer an anchor of believability in order to accentuate the fantasy elements, or o you prefer a world steeped in magic and mysticism and weirdness?
What fantasy world sort of exemplify the degree of fantasticalness you prefer? Which ones are too much? Which ones are too little?
And as an aside, how do you prefer the PCs to discover the fantasy of the setting? is it what they grew up with, or is it something new and formidable in their adventures?
Note also that this is not about D&D, though I expect D&Disms will be discussed.