D&D General [rant]The conservatism of D&D fans is exhausting.


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It's not faux shock. I am genuinely getting really really frustrated at what seems like constantly shifting goalposts and "definitions" that last for a hundred posts and then get upended when it's no longer convenient to stick to them.
different people have different opinions, that should not come as a surprise. So just because some people do not like X does not mean that it is unanimous consent that X is not allowed
 

See how this goes? The "character sheet" isn't about the character. Maybe - maybe - it refers to details of the character, if that's what our resolution rules care about. But either way, even if so, the "character sheet" is really a record of the player's resources. "Character creation" similarly isn't how you create a character, but rather how you the player establish your resources to start.
It's an interesting thesis but I think it bakes in so many assumptions about how the players are approaching the game already as to not be generalizeable to D&D. It works if you image that RPGs are about improvisational storytelling first, and then you want to layer on some rules. But it's just as easy to imagine the opposite--they're a game with rules first, like a wargame or chess. And then you decide to give the players more flexibility, and there is ambiguity in resolution, so you introduce a referee. In this case it's clear that the characters are game pieces first, and you're personifying them after. With that approach, saying the character sheet has nothing to do with the character misses the point.
 

Every time I try to engage with people by taking their things seriously, they do exactly this to me, AND jump to extreme positions. It's been going on for years on here now. Consider asking @Maxperson about whether the DM has "absolute authority" or not. I did literally everything I could to get him to shy away from that terminology. He adamantly refused--and adamantly insisted that it was, in fact, "absolute authority" as both of us understood that phrase.

When time after time the extreme position has in fact been what people are advocating, what am I to do?
having that authority and making constant use of it are not the same thing
 

Action taken by the DM. I had thought "PCs railraoding" was understood to be a contradiction in terms.
The DM has a spellcaster cast power word stun.

Not at all. I am specifically talking about the "independent" "objective" world prepared by the GM--just one prepared so thoroughly, so exactingly, that there is one, and only one, "logical" (within the DM's mind, of course) path forward.
Correct. This can be true for individual decisions but if it is the entire campaign you are not playing a RPG.

Who is causing the group to arrive at a particular destination?

Is it one or more players, having the agency to do actually anything they like, go actually anywhere they want to go, without regard for the DM's prepared list or the offerings they add to it?

Or is it the DM, preparing a list, and then if none of those things are accepted, preparing a new list until eventually the party accepts doing a thing the DM has offered to them?
It doesn't have to happen without any input from the DM for the players to be in the driver's seat.
 

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