dave2008
Legend
That is only true if your are talking about 1v1 and all other things being equal. The intent in my system is a group of 3-5 deity PCs working together and a creature a rank higher than you is considered a solo threat. So how do 3-5 PCs take on a monster that is 10x more powerful than any one of them? I plan to have a few methods:So an Intermediate God could never fight a Greater God in your system?
- Equipment. You can get equipment that is higher rank than you. This takes away some of the advantages of your opponent being a higher rank.
- Formations. Formations are special group tactics that allow you to punch above your rank.
- Arrays. Arrays are mystical devices / contraptions / traps that hinder your opponent in some way. They make them punch below their rank basically.
- Rituals. Temporary buffs for you and possibly nerfs for your opponent.
- Fortuitous Encounters. Something like supernatural gifts and epic boons, but for immortals. This is the one I am least sure about.
It would definitely require a lot of new monsters. However, I do plan to have lower rank monster minions and swarms. Like a flight of ancient dragons (swarm rules), might be considered a rank 2 threat or something (I haven't actually looked at the numbers).But doesn't that mean you alienate the other ranks and previous monsters from your own Immortals play and thus require infinitely more new monsters to actually 'flesh out' each rank?
I absolutely like the idea of PCs fighting Demon Lords and Princes, but not mortal PCs. The demon princes in BECMI were Eternal ranked immortals. My plan is similar. Demon lords would be ranks 1-2, princes 3, and the demon monarch rank 4.Officially Epic characters have a history of battling Demon Lords and even Demon Princes. Do you not like that idea?
My setting is all about deity roleplay, the mortal realm is mostly left behind.
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