mamba
Legend
Freeport, system neutral
There also are some system specific companion books, but not for DCC or 5e
There also are some system specific companion books, but not for DCC or 5e
Freeport, system neutral
There also are some system specific companion books, but not for DCC or 5e
it’s pretty flexible, it’s a coastal city, with your ‘traditional’ races (plus orcs and goblins), factions, cults, somewhat pirate themed and cosmic horror (Lovecraft) lurking in the backgroundWhat playstyle would you say that Freeport best supports?
Incredibly easy. People fold in more systems from OSR games and TSR era D&D all the time.How difficult is it to add some crunch back in of desired?
It's pirates + Cthulhu + a somewhat traditional D&D city. It covers a lot of ground.What playstyle would you say that Freeport best supports?
Palladium has a whole Palladium Fantasy RPG line with a ton of region sourcebooks and is very old school, alt 1e D&D in feel. I think Kevin Siembieda who runs palladium wrote Judge's Guild's original Tegel Manor module, he even included a version of it in my PFRPG 1e rulebook.I played Rifts a few times, so I'm open to checking it out. I liked a lot of Palladium's stuff. The mechanics of the system were sometimes a bit wonky. But, I still have some friends who would possibly play.
I do. It's got a few dual stats for 5E and Cypher, but in practice, that just means a paragraph in the sidebar describing the keywords to use to create the content in Cypher. There's also some additional full page pieces of art, which is nice (presumably because they don't need all the space for 3E stat blocks). As far as I can recall, there's no other significant changes.@Whizbang Dustyboots
Do you have the 5e version of Ptolus?
If yes, are there any noticeable changes from the original version to that?
Are there any products that focus on a new town (or maybe a frontier fort) that the players could build up over time?
That's something different than my original post, but I was thinking about other products that I may enjoy, and something like that could be fun.
Essentially, the settlement could grow with the characters.