Depends. Declaring that everyone must play one narrowly-specific archetype probably would leave me quite cold, because I often like to: (a) play against type in at least some way, though generally more in a "invert a sad/dark/negative thing into a happier/brighter/positive thing" kind of way, (b) look at the edges or the un-alike, as that is often a natural source of character growth and interesting exploration, and (c) use or invoke dragonlike or dragon-related character elements because I just really, really like dragons and feel happy when I get to integrate dragon-y things into characters I play.
If you're just talking preferences, then cool. It's clear you don't like certain GM styles. That's OK, we don't have to like the same things.
And I find it concerning when a person feels the need to emphasize at every turn how their power of veto is RIGHT THERE, don't forget it, better remember I have veto power, did you remember that I have veto power, have you forgotten about my veto? Okay just wanted to be sure you remembered I'll veto anything and everything you consider that I don't like for any reason. Or maybe for no reason, because I don't have to justify my veto to you, or anybody.
Concerning?
Now we've gone from preferences to moralising. I'm emphasising it in this conversation because GM power is what the conversation is about.
I don't need to emphasise it at the table, because everyone playing already knows.
What
concerns to do you have? What problems is my GMing style causing that you are worried about? What I do at my table doesn't affect you in any way, why do you need to be
concerned?
That "I'll take my toys and leave" attitude is not one I find conducive to any degree of collaboration, cooperation, mutual understanding, or consensus-building. I find instead that it actively places something else--such as "GM vision" or "consistency of the world" or what-have-you--above the investment and involvement of the players.
The "you have to stay and run the game, even if it's not the game you want to run," attitude is the problem, because you're imposing your preferences on someone else.
Leaving is choosing not to participate in something you're not going to like. It is healthy. If anything is concerning, it's your ongoing insistence that anyone has an obligation to just keep trying to find a way to appease someone who wants them to do things they don't like and don't want to do.
But of course you would have example after example that proves you right, and never even a single example where something might possibly prove you wrong or even minimally undercut the "have you remembered my absolute veto today?" message.
Well, yeah.
If I had an example that I felt proved me wrong, I would consider myself wrong. Do you actually expect me to post something that proves I shouldn't believe the things I'm saying?
It sure as hell doesn't sound like it from the literal actual things you've just said.
That's OK. I've already said I'm good with you thinking of me as a tyrant; your opinion of me is not going to impact my game in any way.
As in, you've literally given multiple examples where you refused to do so, and none where you did it. Hard to find the working-with, the collaboration, the give-and-take, when the only examples you give are you putting your foot down hard with no discussion whatsoever.
Again, I reference the two years of session reports you asked for as one of the very few things that would satisfy you, which I've provided to you twice and mentioned on a couple of other occasions, but which you continue to ignore while simultaneously accusing me of not providing enough examples ...