aramis erak
Legend
Specifically, anyone got experience with FFG's End of the World series/system?
For those unfamiliar, its a series of 4 corebooks: Alien Invasion, Revolt of the Machines, Wrath of the Gods, Zombie Apocalypse.
The system uses a small trait driven dice pool, with attribute setting the ≤ Attribute to keep good dice as successes; bad dice are used for difficulty, good for relevant traits plus an extra as base. After the roll, on a 1 for 1 basis, bad dice cancel good dice showing the same value; good dice in excess of the relevant ability are removed after the cancelling; bad dice remaining create stress.
I've got them, and I think I understand them, but I'm wanting to get more info before pitching it to my groups, and to get tips on system specific best practices...
Am thinking "Halloween one-shot"
For those unfamiliar, its a series of 4 corebooks: Alien Invasion, Revolt of the Machines, Wrath of the Gods, Zombie Apocalypse.
The system uses a small trait driven dice pool, with attribute setting the ≤ Attribute to keep good dice as successes; bad dice are used for difficulty, good for relevant traits plus an extra as base. After the roll, on a 1 for 1 basis, bad dice cancel good dice showing the same value; good dice in excess of the relevant ability are removed after the cancelling; bad dice remaining create stress.
I've got them, and I think I understand them, but I'm wanting to get more info before pitching it to my groups, and to get tips on system specific best practices...
Am thinking "Halloween one-shot"