bsss
Explorer
So your approach is to assume bad faith by the player and force them into situations that fit the way you think they should be playing? Interpret a dismissive comment over-literally and go "you said this, so I rule that you aren't there or you kill all orcs on sight until you admit you were wrong"? There's no conceivable reason for the character to choose neither option, combat nor caring about the orc's plea, it has to be a binary?you can't tell me someone who 'would just as soon stick a knife in the orc's head as talk to it' would let themselves get to the point of being face to face already in group negotiations before they raise an objection to the scenario? if their character really had such an issue it should've come up long before we were able to get to this point, either that or they don't actually object to orcs as much as they claim they do and the player just doesn't want to go down that narrative path.






