I think we should probably get off the gun debate and get on to the Setting debate - so for that purpose I present some core setting assumptions
- Heroic Fantasy Genre: The setting is designed for "heroic fantasy." Player characters are exceptional, and the world is populated by various threats that the characters need to deal with.
- Magic is Common and Integrated: Magic is a fundamental, functional part of the world. The number of magic users may be limited, but magic is integrated into society and minor magics are relatively common.
- Much of the World is Untamed: ("Points of Light,") civilization is surrounded by a vast and dangerous wilderness. That wilderness also happens to be littered with ancient ruins, dungeons, and legendary treasures. In fact some wilderness can be considered urban
- Monsters All kinds of creatures from mundane to incomprehnsible exist and might appear at any location as a threat or challenge.
- Cosmopolitan: All kinds of species exist and are integrated across various locations and cultures.
- Mobility: Individual travel over long distances is common. There is also a history of societal mobility through migration, conquest and exploration not only across the world but across planes of existence
- Technology is anachronistic, and magic allows advanced concepts to be realised
SO are these assumptions fair? What do they imply? Do they work for a contemporary setting? Is anything else needed? Should some assumptions be broken?