CreamCloud0
Hero
Ive gone into this topic before, namely with wizards specifically but i think it applies to all magic, i hate how much of the spell list is weighted towards combat applications, there should be reams upon reams of spells for the other areas of society but like 70% of it is all explosions and thunderbolts.Why make the assumption that magic is not equally available unless you want to force a specific result? Only a few people may be wizards but for centuries in our world only a few people wielded firearms on the battlefield. Assume that a fair number of people can use cantrips (all elves apparently can) and things change.
I don't assume everyone can cast spells from the PHB in my campaign. But I do assume that magic is used in many ways because to me it's not logical that there's only battle magic. The magic most people use is subtle and not very flashy, they likely don't even realize they are using magic. But crops grow a little better because the people do special festivals, healing poultices really do speed recovery or at least give people a fighting chance and so on.
Why would people know they could close the gap? It's not like someone was tinkering around and one day they invented a fully functional flintlock rifle.
If you want a world that looks like how D&D is presented in almost all fiction and played at every table I've ever played at there has to be a reason for the idiosyncrasies we have or you just ignore them. I prefer having a reason.
Like, if we assumed roughly equal research/spell production was being put into all areas of magic and labelled combat stuff the ‘military’ sector, then consider all the spells we should theoretically have for the sectors of health and medicine, agriculture, meteorology, construction, law and security, diplomacy, transport, and probably a dozen other areas im forgetting.
But my point is, ‘combat’ shouldn’t be the first thing most people think of in your world when you ask them what a caster uses magic for.







