D&D 5E (2024) Ravenloft: The Horrors Within preorder page lists the book's contents

Product pages for the Ravenloft hardcover, DM screen, Tarokka cards, and map pack.
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You can now pre-order preorder Ravenloft: The Horrors Within over on D&D Beyond--the ultimate bundle costs $149.99, while the book alone comes in at $59.00. There are pages for the new DM screen, map pack, and Tarokka cards as well. The pre-order page lists the book's contents.
  • 16 Domains of Dread, including the new cosmic horror domain Innsmouth.
  • 17 Darklords for your party to face or flee from, equipped with challenging stat blocks.
  • 7 subclasses (including the new Reanimator and Hollow Warden), 4 species, 4 backgrounds, 2 Origin feats, and 9 Dark Gifts for building tortured protagonists.
  • 10 genres of horror from gothic to dark fantasy.
  • A bestiary of 41 monstrosities and 10 domain denizens for your party to encounter.
  • 47 maps and 28 digital quickplay maps for Maps VTT.
  • Digital Pre-order Bonus: the Mists of Ravenloft Digital Dice Set, Ravenloft Play-Along Pack, and D&D Encounters: Shadows of Sithicus mini-adventure.
Tonight, your party’s greatest nightmare... is the one you create.

Bring fear to the table with the Ravenloft: The Horrors Within Ultimate Bundle, the complete horror toolkit with everything you need to create a personalized horror campaign – and strike fear into the hearts of your players.

The Ultimate Bundle includes:
 

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Sorry, 5E redux + Cthulhu, Sithicus and an extra subclass or two.

I would like to hear what Van Richten's has that this does not, because it certainly seems like it's meant to be a replacement.

And no, as one of the people making the argument, it was acknowledged from the beginning that "also we'll add a few extra sprinkles on our remake" was going to be part of the "new" product.
That bold bit is backwards. Vrgtr is already out and a lot of us already own it. The important question relevant to this being worth buying is "what does this have that vrgtr does not". For a lot of us there is the even more important question of what it contains for GMs who already have vrgtr and the ability to access the Ravenloft wiki or Mistipedia. The teaser seems to be low hanging fruit unlikely to get much "well RAW sez" debate if the gm homebrew it and a lot of player options leaving a ravenloft game feeling like fully powered deadpool and homelander in Halloween costumes if the gm doesn't do the hard work of rebuilding enough to change the super-heroic tone carried by 5e's core rules.
 




I certainly would have bet on older books getting this treatment first, whether it's Monsters of the Multiverse or the Everything books.
Me too.

I suspect there's a set of marketing survey results on a desk at Renton that basically screamed for more Ravenloft ASAP, though, and this is the result while they work on the slower-to-produce adventure content.
Yeah, probably!

I think we can safely say, like you mention earlier, that if/when any material is "redone" for "5.5", it's pretty much never (beyond the Core 3) going to be done in a book that shares the 5.0 name and essential content, but will be a "remix" that shares the material with other newer material.

Time will tell on the ratio of new-to-old (which will probably depend on specific products).
 


A bestiary of 60+ Ravenloft creatures, including boneless, carrionettes, dullahans, mist horrors, necrichors, nightgaunts, and more.
Surprised that, of the examples listed, all but one (nightgaunts, which are Lovecraftian) are reprints from Van Richten's Guide. I don't mind those monsters, but it is a bit odd to see, in my opinion.
 

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