1QD's latest activity

  • 1QD
    1QD replied to the thread Challenge Accepted!.
    We all have different gaming styles, so no worries, no offence taken. The majority of my players started because I could match thier...
  • 1QD
    1QD replied to the thread Challenge Accepted!.
    Judging by your answers there is nothing I can possibly say to appease you, or gain anything constructive by continuing to debate with...
  • 1QD
    1QD replied to the thread Challenge Accepted!.
    I have found in the past players have fun coming up with character concepts.
  • 1QD
    1QD replied to the thread Challenge Accepted!.
    That will be part of the kickstarter. I am not here for marketing as much as I am community building. I have what is called the portal...
  • 1QD
    1QD replied to the thread Challenge Accepted!.
    Well that is not the point of my post. I am in the proofing phase of my book. I am also leveling up both my product and my online...
  • 1QD
    1QD reacted to Dannyalcatraz's post in the thread Challenge Accepted! with Like Like.
    The obvious first question is where & when can we see the rules?🤷🏾‍♂️
  • 1QD
    1QD replied to the thread Common Pitfalls in Game Design.
    Learn about the history of what's been done aleady and use that to make your own unique impact. I am one of the mods elsewhere, and I...
  • 1QD
    1QD posted the thread Challenge Accepted! in *TTRPGs General.
    So in my brief stay here I have encountered new and strange ways of being and in many ways feel like I am not hitting home with a lot of...
  • 1QD
    1QD replied to the thread Common Pitfalls in Game Design.
    Finally...Something my game system has right. In most areas where time, or preference may be a factor I offer both the original way and...
  • 1QD
    1QD reacted to Piperken's post in the thread Common Pitfalls in Game Design with Like Like.
    Not everyone will be a talented John Milton, but Milton locked himself away purposefully from public life to just read before he wrote...
  • 1QD
    1QD replied to the thread Common Pitfalls in Game Design.
    So are you suggesting that having multiple options, or ways to interpret a game's expression is desirable then?
  • 1QD
    1QD reacted to Bae'zel's post in the thread Common Pitfalls in Game Design with Like Like.
    EDIT: retracted, clearly I'm not a good fit here! Sorry to piss people off!
  • 1QD
    1QD replied to the thread Common Pitfalls in Game Design.
    Curious, what is your issue with that point of view? Do you feel they have too limited a scope to draw from?
  • 1QD
    I think going forward I will only respond to people who have something constructive to add.
  • 1QD
    Both responces are pretty fair. I will keep them in mind going forward.
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