1QD's latest activity

  • 1QD
    1QD reacted to Jahydin's post in the thread Why do we need thieves?? with Wow Wow.
    Thieves and Fighters are distinct enough to warrant separate classes. Take away the skills and Backstab (the class's defining features)...
  • 1QD
    1QD replied to the thread Why do we need thieves??.
    Not what is logical... I would add that in context. So in my world , it is based off of reality, but what if dragons and magic were...
  • 1QD
    1QD reacted to Scott Christian's post in the thread Why do we need thieves?? with Like Like.
    This was questioned in another thread. You could say the thing about any class. You don't need a paladin, you only need a cleric. You...
  • 1QD
    1QD reacted to Baron Opal II's post in the thread Why do we need thieves?? with Like Like.
    I like thieves, but because they have a niche: urban stealth. This is often expanded to criminal contacts and techniques. They are not...
  • 1QD
    1QD reacted to Older Beholder's post in the thread Why do we need thieves?? with Like Like.
    Given the amount of TTRPG's that don't have thieves, I'd say we don't need them. Even DnD relegated thieves to a sub-class.
  • 1QD
    1QD reacted to Tonguez's post in the thread Why do we need thieves?? with Like Like.
    Even when Combat and Magic are also Skill best there are often have extra steps like using mana points or spell slots, and of course...
  • 1QD
    1QD replied to the thread Why do we need thieves??.
    ...
  • 1QD
    1QD reacted to Reynard's post in the thread Why do we need thieves?? with Love Love.
    Okay. I'm not inclined to argue it further in this thread, since we are already way off topic.
  • 1QD
    1QD reacted to Micah Sweet's post in the thread Why do we need thieves?? with Like Like.
    You don't have to call it "thief" or "rogue" (to use the modern parlance), but in order to have a reasonable simulation of a world...
  • 1QD
    1QD reacted to GMMichael's post in the thread Why do we need thieves?? with Like Like.
    So some thief designers are saying, "okay, we handed out the special powers to the classes. Ugh, you know what we forgot? To make the...
  • 1QD
    1QD reacted to Staffan's post in the thread Why do we need thieves?? with Like Like.
    A thief is someone who steals things, who takes what isn't theirs. You can add some nuance to it by dividing them up by method – a...
  • 1QD
    1QD replied to the thread Why do we need thieves??.
    Broken down to a skill. But yes, it is as close as a system gets to a special power that no other profession can do.
  • 1QD
    1QD reacted to jaycrockett's post in the thread Why do we need thieves?? with Like Like.
    Thieves exist in D&D because of these guys. Who happen to be both thieves and warriors. (also one is a wizard's apprentice too, which...
  • 1QD
    1QD reacted to Reynard's post in the thread Why do we need thieves?? with Sad Sad.
    The same reason real teams need specialists. In the worlds where "thieves" are a thing, need arises from the presence of theifly things...
  • 1QD
    1QD replied to the thread What was your 2nd RPG?.
    I invented my own system. I still play it today.
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