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1QD's latest activity
1QD
replied to the thread
Why do we need thieves??
.
Of course! That is why I am here. I want to see the objections, and reactions and potentially even support for the changes to my own...
Nov 27, 2025
1QD
reacted to
Waller's post
in the thread
Why do we need thieves??
with
Like
.
Are we permitted to disagree with you if we haven’t played your top secret game?
Nov 27, 2025
1QD
replied to the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
.
I try to never steal mechanics from other games. Mechanics are creative interpretation, and even though , thankfully , they can not be...
Nov 27, 2025
1QD
reacted to
dragoner's post
in the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
with
Like
.
Not as such, playing Paranoia we had a another player start being obstreperous towards the GM and we all told them to knock it off. As...
Nov 27, 2025
1QD
replied to the thread
RPG Evolution: Game Cancelled, Now What?
.
I work on my own projects, enjoy the time off GMing, but this only happens with one of my 2 gaming groups. The other has been going for...
Nov 27, 2025
1QD
reacted to
Neonchameleon's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Haha
.
This confuses me because AD&D 2e is dead, buried, and rotted. It's not relevant to anything. There has arguably been at most one 2e...
Nov 27, 2025
1QD
posted the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
in
*TTRPGs General
.
So I have introduced Karma as an optional rule in my system. It is often used as a reward system, and even other players can suggest...
Nov 27, 2025
1QD
reacted to
Micah Sweet's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Love
.
Let me just say I disagree, and feel realism in gaming has been successfully done in many areas in different games, even versions of D&D...
Nov 27, 2025
1QD
replied to the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
.
This is why I encourage roles, and I do not encourage 2 of the same profs until higher levels. If each person has their own place within...
Nov 26, 2025
1QD
reacted to
mamba's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
I am more interested in balance between players / characters. As long as all of them are about equally useful in combat and outside of...
Nov 26, 2025
1QD
reacted to
payn's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
Well, to be fair, nobody knows what your system is. They are simply operating off the info you gave us in the OP. That, A, you have your...
Nov 26, 2025
1QD
reacted to
SteveC's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
On the balance issues, I pretty much agree with Blue. On the issue of dragons, there are plenty of stories of them being defeated by...
Nov 26, 2025
1QD
replied to the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
.
I agree with your sentiment but it doesn't always apply to a younger audience. DnD does have that covered by telling players exactly how...
Nov 26, 2025
1QD
reacted to
overgeeked's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
There’s a solution for that. You don’t need all the complex rules mechanics to emulate physics. Let the referee decide. With a lifetime...
Nov 26, 2025
1QD
reacted to
Sacrosanct's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
Yes, this. But also from a game designer's perspective. That road only leads to frustration lol. Creaet a bunch of rules and...
Nov 26, 2025
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