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500 Toads's latest activity
500 Toads
reacted to
ECMO3's post
in the thread
D&D 5E (2024)
Move over Owl and Bat, the best 2024 familiar is a Deer!
with
Like
.
The Deer has 4hps and a 13 AC. So one attack in a fight is usually going to end these shennanigans and it will cause a save for the...
Feb 23, 2026
500 Toads
replied to the thread
Let's Talk About Core Game Mechanics
.
BRP-style percentiles are very straightforward and allows degrees of success (e.g. CoC 7E having critical, extreme, hard and regular...
Feb 23, 2026
500 Toads
reacted to
Piperken's post
in the thread
D&D 5E (2024)
Assassination on a PC yay or nay?
with
Like
.
If this is something the Shade would do, then it's warranted. You flagged it to them ahead of time. What opportunities come out of this...
Feb 22, 2026
500 Toads
reacted to
mamba's post
in the thread
D&D 5E (2024)
Assassination on a PC yay or nay?
with
Like
.
I’d assume an assassin has a pretty good idea when someone is dead vs when a heal wounds is going to get them right back up. As to your...
Feb 22, 2026
500 Toads
reacted to
Paul Farquhar's post
in the thread
DND: a Fiction Light Switch?
with
Like
.
A binary choice is nothing like enough. As mentioned, game books and early computer games generally present more. The most obvious lack...
Feb 22, 2026
500 Toads
reacted to
Zaukrie's post
in the thread
D&D 5E (2024)
D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform
with
Like
.
Strong disagree if anything isn't data. They are literally rebuilding it from the ground up for a reason. I've run projects trying to...
Feb 22, 2026
500 Toads
replied to the thread
D&D General
Carrying and dragging stuff
.
The fact that official monster stat blocks tell you absolutely nothing about their weight, says a lot about how much you're supposed to...
Feb 21, 2026
500 Toads
replied to the thread
D&D General
What do you think?
.
There's red flags all over the place in my view. You had a fairly large party that seemingly had poor teamwork; for instance, it's not...
Feb 20, 2026
500 Toads
replied to the thread
Most common RPGs of today?
.
If you're particularly curious about Draw Steel mechanics, you could look at the Steel Compendium site ( Rules Index - Steel Compendium...
Feb 20, 2026
500 Toads
replied to the thread
D&D 5E (2024)
D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform
.
Well, if they don't support WOTC's own EXODUS TTRPG at some point, that -- at least from glancing at the freely-available character...
Feb 19, 2026
500 Toads
replied to the thread
D&D 5E (2024)
D&D Classes without Subclasses?
.
Balance would be the issue, but hey, it's not like D&D 5E subclasses are all that well-balanced anyway. Take it to an extreme, and you...
Feb 17, 2026
500 Toads
replied to the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
.
nods The tags are there to efficiently and explicitly indicate where certain rules interactions are intended, in an extensible fashion...
Feb 16, 2026
500 Toads
replied to the thread
D&D General
Any sites to create a 2024 Artificer (EFA) Online for Free?
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Many non-artificer characters can't be made with only SRD content either. While all twelve core classes are present, only one subclass...
Feb 15, 2026
500 Toads
replied to the thread
Difficulty Numbers: Scaling, or Static?
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Yes/no, depending on how you look at it. To me, it's more about "what threats would the party be nudged towards" rather than "adjust...
Feb 15, 2026
500 Toads
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
nods And if we assume a citizen has at least some training for a +2 proficiency bonus and maybe a +1 or +2 in the ability score, that DC...
Feb 15, 2026
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