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500 Toads's latest activity
500 Toads
reacted to
Whizbang Dustyboots's post
in the thread
Dune: Part Three | Official Teaser Trailer
with
Haha
.
Sure, name the kid Leto. That'll work out great.
Mar 17, 2026
500 Toads
reacted to
Umbran's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
So, trivially broad definition of "resource" it is, then.
Mar 17, 2026
500 Toads
reacted to
Umbran's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
So, the game of Go has no tactics or strategy? Or are you being so broad with "resource" that it covers everything trivially?
Mar 17, 2026
500 Toads
reacted to
RenleyRenfield's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Chess would beg to differ with both of these posts.... ;) Tactics and Strategies have no requirement to be based on resources...
Mar 17, 2026
500 Toads
reacted to
DrunkonDuty's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Well, the action economy is a resource in a way. Physical placement of characters. Decisions on who/what to attack/defend. Terrain.
Mar 17, 2026
500 Toads
replied to the thread
What's happening with exodus?
.
Renegade Studios will be handling further publication of the TTRPG ( Renegade Game Studios Announces EXODUS™ Roleplaying Game for...
Mar 17, 2026
500 Toads
reacted to
Micah Sweet's post
in the thread
Why I Hate Skills
with
Like
.
How would you prefer to model a character that's supposed to know more than other characters? Just give them more information directly...
Mar 16, 2026
500 Toads
reacted to
GrimCo's post
in the thread
Why I Hate Skills
with
Like
.
@Bill Zebub Don't take this the wrong way, it's not attack or anything like that. But from this, and posts on other topics, i get the...
Mar 16, 2026
500 Toads
reacted to
Milieu's post
in the thread
Do owlbears have teeth?
with
Like
.
Going by owlbear illustrations in the Monster Manuals (or edition equivalent), most have serrated beaks. clearly serrated: 1e, 2e...
Mar 14, 2026
500 Toads
reacted to
Lanefan's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Other than trophies not intended for active use, every example I listed are things that adventurers have in my game found - and still...
Mar 14, 2026
500 Toads
replied to the thread
D&D General
Design issues with 5e
.
There's quite a lot of spells (and thus, potential demand for means to cast 'em more often) that'd be useful for rulers and governments...
Mar 13, 2026
500 Toads
reacted to
Morrus's post
in the thread
D&D 5E (2024)
How I Would Do 5.75
with
Like
.
Do we need merge all the "How I would make the next D&D" threads?
Mar 13, 2026
500 Toads
replied to the thread
D&D General
Design issues with 5e
.
PF2e goes hard in this direction of high-level adventurer-relevant commerce, using a combination of levels, rarity and access. Items...
Mar 12, 2026
500 Toads
replied to the thread
D&D General
Design issues with 5e
.
Eh, even an intentionally non-optimized spellcaster can have fairly complex options to consider even early on, if the environment itself...
Mar 11, 2026
500 Toads
reacted to
MichaelSomething's post
in the thread
D&D General
Design issues with 5e
with
Like
.
You'd be surprised. "Faster" can meaning "stripping out important context and granularity" to some and "more thematic" can mean...
Mar 11, 2026
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